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https://github.com/EpochModTeam/DayZ-Epoch.git
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Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more accurate method of tracking time, whereas sleep can fluctuate depending on application performance since it is based on framerate. https://community.bistudio.com/wiki/uiSleep https://community.bistudio.com/wiki/sleep_vs_uiSleep https://community.bistudio.com/wiki/sleep
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@@ -41,7 +41,7 @@ if (!_isOk) then {
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[1,1] call dayz_HungerThirst;
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//wait a bit
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player playActionNow "Medic";
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sleep 1;
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uiSleep 1;
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_dis=20;
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_sfx = "tentunpack";
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@@ -50,7 +50,7 @@ if (!_isOk) then {
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_classname = getText (configFile >> "CfgMagazines" >> _item >> "ItemActions" >> "Pitch" >> "create");
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sleep 5;
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uiSleep 5;
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//place tent (local)
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_object = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
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_object setdir _dir;
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