Replace sleep with uiSleep

see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
This commit is contained in:
icomrade
2016-02-17 13:03:17 -05:00
parent acbe103ebd
commit c3ed4e49e1
134 changed files with 276 additions and 278 deletions

View File

@@ -145,7 +145,7 @@ if (_canDo) then {
if (r_interrupt) then {
r_doLoop = false;
};
sleep 0.1;
uiSleep 0.1;
};
r_doLoop = false;
@@ -252,7 +252,7 @@ if (_canDo) then {
// Add crafted item
cutText [format[(localize "str_epoch_player_150"),_textCreate,_countOut], "PLAIN DOWN"];
// sleep here
sleep 1;
uiSleep 1;
} forEach _selectedRecipeOutput;
_tradeComplete = _tradeComplete+1;