diff --git a/SQF/dayz_server/compile/server_playerSetup.sqf b/SQF/dayz_server/compile/server_playerSetup.sqf index 96410a90f..d6d0e357c 100644 --- a/SQF/dayz_server/compile/server_playerSetup.sqf +++ b/SQF/dayz_server/compile/server_playerSetup.sqf @@ -232,8 +232,8 @@ _clientID publicVariableClient "PVCDZ_plr_plantSpawner"; _playerObj setVariable ["lastTime",time]; //set server-side inventory variable to monitor player gear -if ((count _inventory) > 1) then { - _playerObj setVariable["ServerMagArray",[_inventory select 1, _inventory select 2], false]; +if (count _inventory > 2) then { + _playerObj setVariable["ServerMagArray",[_inventory select 1,_inventory select 2], false]; };