diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf index 86e26a6b4..8f63b9ebd 100644 --- a/SQF/dayz_code/compile/fn_selfActions.sqf +++ b/SQF/dayz_code/compile/fn_selfActions.sqf @@ -245,7 +245,7 @@ if (!isNull cursorTarget and !_inVehicle and !_isPZombie and (player distance cu } else { if (_cursorTarget in DZE_DoorsLocked) then { cutText ["You must remove the lock to delete this item!", "PLAIN DOWN"]; - } + }; player removeAction s_player_deleteBuild; s_player_deleteBuild = -1; };