mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
Include Base Building Godmode
This commit is contained in:
@@ -22,7 +22,11 @@ _object setVariable ["lastUpdate",time];
|
||||
_object setVariable ["ObjectUID", _uid,true];
|
||||
// _object setVariable ["CharacterID",_charID,true];
|
||||
|
||||
_object addMPEventHandler ["MPKilled",{_this call object_handleServerKilled;}];
|
||||
if (DZE_GodModeBase) then {
|
||||
_object addEventHandler ["HandleDamage", {false}];
|
||||
}else{
|
||||
_object addMPEventHandler ["MPKilled",{_this call object_handleServerKilled;}];
|
||||
};
|
||||
// Test disabling simulation server side on buildables only.
|
||||
_object enableSimulation false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user