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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-13 11:42:57 +03:00
better fix for CH53 and add toggle for #1198
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@@ -6,7 +6,6 @@ class CH53_DZE : USEC_ch53_E {
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displaynameshort = "CH53_DZE";
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destrType = "DestructWreck";
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enablemanualfire = 0;
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secondaryExplosion = -1;
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crew = "";
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soundGetIn[] = {"\ca\Sounds\Air\Noises\heli_door_01",0.316228,1};
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soundGetOut[] = {"\ca\Sounds\Air\Noises\heli_door_01",0.316228,1,30};
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@@ -31,6 +30,7 @@ class CH53_DZE : USEC_ch53_E {
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fuelCapacity = 3849;
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class eventhandlers {
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GetIn = "if ((_this select 2) == player) then {MonitorVM = [_this select 0] execvm '\usec_ch53\scripts\ch53_monitor.sqf';};";
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init = "MonitorVM = [_this select 0] execvm '\usec_ch53\scripts\ch53_monitor.sqf';MonitorSFXVM = [_this select 0] execvm '\z\addons\dayz_code\system\CH53\ch53_monitorSFX.sqf';";
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init = "MonitorVM = [_this select 0] execvm '\usec_ch53\scripts\ch53_monitor.sqf';MonitorSFXVM = [_this select 0] execvm '\usec_ch53\scripts\ch53_monitorSFX.sqf';";
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killed = "_this spawn BIS_Effects_EH_Killed;";
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};
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};
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