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Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose. It is also pointless to keep an action count tally like r_action_count was doing, since it is only ever checked for being 0 or 1. Any count higher or lower than that is irrelevant. I will make this change in vanilla too.
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@@ -1,7 +1,7 @@
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private ["_vehicle","_started","_finished","_animState","_isMedic","_soundObject"];
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if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_99" call dayz_rollingMessages;};
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DZE_ActionInProgress = true;
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if (dayz_actionInProgress) exitWith {localize "str_epoch_player_99" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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player removeAction s_player_fillgen;
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s_player_fillgen = 1;
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@@ -63,5 +63,5 @@ if (_finished) then {
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};
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DZE_ActionInProgress = false;
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dayz_actionInProgress = false;
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s_player_fillgen = -1;
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