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Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose. It is also pointless to keep an action count tally like r_action_count was doing, since it is only ever checked for being 0 or 1. Any count higher or lower than that is irrelevant. I will make this change in vanilla too.
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@@ -1,6 +1,6 @@
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private ["_rawmeat","_cookedmeat","_meat","_meatcooked","_text","_qty","_dis","_sfx"];
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if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_23" call dayz_rollingMessages;};
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DZE_ActionInProgress = true;
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if (dayz_actionInProgress) exitWith {localize "str_epoch_player_23" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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//diag_log ("Cook Enabled");
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player removeAction s_player_cook;
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s_player_cook = -1;
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@@ -33,4 +33,4 @@ a_player_cooking = true;
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} forEach _rawmeat;
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a_player_cooking = false;
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DZE_ActionInProgress = false;
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dayz_actionInProgress = false;
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