mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-11 02:32:55 +03:00
Consolidate DZE_ActionInProgress and r_action_count to one variable
There is no point in having two variables for the same purpose. It is also pointless to keep an action count tally like r_action_count was doing, since it is only ever checked for being 0 or 1. Any count higher or lower than that is irrelevant. I will make this change in vanilla too.
This commit is contained in:
@@ -14,7 +14,7 @@ class TrapBear : CA_Magazine
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class Build
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{
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text = $STR_ACTION_BUILD;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"TrapBear"};
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create = "BearTrap_DZ";
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@@ -14,7 +14,7 @@ class ItemCamoNet : CA_Magazine
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class Build
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{
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text = $STR_BUILD_CAMONET;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"ItemCamoNet"};
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create = "CamoNet_DZ";
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@@ -34,7 +34,7 @@ class ItemCamoNet : CA_Magazine
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class Build
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{
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text = $STR_BUILD_CAMONET;
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script = "; ['ItemCamoNetGrey','Build'] spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "; ['ItemCamoNetGrey','Build'] spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"ItemCamoNetGrey"};
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create = "CamoNet_DZ";
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@@ -15,7 +15,7 @@ class ItemGenerator : CA_Magazine
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class Build
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{
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text = $STR_ACTION_BUILD;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"ItemGenerator"};
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create = "Generator_DZ";
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@@ -14,7 +14,7 @@ class ItemSandbag : CA_Magazine
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class Build
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{
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text = $STR_ACTION_BUILD;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {"ItemEtool"};
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consume[] = {"ItemSandbag"};
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create = "Sandbag1_DZ";
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@@ -25,7 +25,7 @@ class ItemSandbag : CA_Magazine
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class Build2
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{
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text = $STR_CREATE_STASH;
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script = "; [_id,'Build2'] spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "; [_id,'Build2'] spawn player_build;";
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require[] = {"ItemEtool"};
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consume[] = {"ItemSandbag"};
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create = "StashSmall";
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@@ -36,7 +36,7 @@ class ItemSandbag : CA_Magazine
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_273;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbagLarge",1}};
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@@ -45,7 +45,7 @@ class ItemSandbag : CA_Magazine
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_274;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"sandbag_nest_kit",1}};
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@@ -54,7 +54,7 @@ class ItemSandbag : CA_Magazine
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class Crafting2
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{
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text = $STR_EPOCH_PLAYER_298;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"BagFenceRound_DZ_kit",1}};
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@@ -64,7 +64,7 @@ class ItemSandbag : CA_Magazine
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class Crafting3
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{
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text = "Craft M240 Nest";
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemEtool","ItemToolbox","M240_DZ"};
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output[] = {{"m240_nest_kit",1}};
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@@ -99,7 +99,7 @@ class BagFenceRound_DZ_kit : CA_Magazine {
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_195;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbag",1}};
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@@ -149,7 +149,7 @@ class ItemSandbagLarge : CA_Magazine {
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class Crafting
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{
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text = "Craft Triple H-barrier";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbagExLarge",1}};
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@@ -177,7 +177,7 @@ class ItemSandbagExLarge : CA_Magazine {
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class Crafting
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{
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text = "Craft 5x H-barrier";
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"ItemSandbagExLarge5x",1}};
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@@ -14,7 +14,7 @@ class ItemTankTrap : CA_Magazine
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class Build
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{
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text = $STR_ACTION_BUILD;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"ItemTankTrap"};
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create = "Hedgehog_DZ";
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@@ -13,7 +13,7 @@ class ItemTent : CA_Magazine
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class Build
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{
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text = $STR_PITCH_TENT;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {};
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consume[] = {"ItemTent"};
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create = "TentStorage";
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@@ -23,7 +23,7 @@ class ItemTent : CA_Magazine
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_270;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"desert_net_kit",1}};
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@@ -32,7 +32,7 @@ class ItemTent : CA_Magazine
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_271;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"forest_net_kit",1}};
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@@ -57,7 +57,7 @@ class ItemDomeTent : CA_Magazine
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class Build
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{
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text = $STR_PITCH_DOME_TENT;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {};
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consume[] = {"ItemDomeTent"};
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create = "DomeTentStorage";
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@@ -67,7 +67,7 @@ class ItemDomeTent : CA_Magazine
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_271;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"forest_net_kit",1}};
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@@ -95,7 +95,7 @@ class ItemDesertTent : CA_Magazine
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class Build
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{
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text = $STR_PITCH_DESERT_TENT;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {};
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consume[] = {"ItemDesertTent"};
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create = "DesertTentStorage";
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@@ -103,7 +103,7 @@ class ItemDesertTent : CA_Magazine
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_270;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"desert_net_kit",1}};
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@@ -14,7 +14,7 @@ class ItemTrapTripwireCans : CA_Magazine
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class Build
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{
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text = $STR_ACTION_BUILD;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"ItemTrapTripwireCans"};
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create = "Trap_Cans";
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@@ -14,7 +14,7 @@ class ItemWire : CA_Magazine
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class Build
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{
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text = $STR_ACTION_BUILD;
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {"ItemToolbox"};
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consume[] = {"ItemWire"};
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create = "Fort_RazorWire"; // 1.8.7 uses Wire_cat1
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@@ -65,7 +65,7 @@ class PartWoodPile : CA_Magazine
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_242;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"sawmill"};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"PartWoodLumber",1}};
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@@ -74,7 +74,7 @@ class PartWoodPile : CA_Magazine
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class Crafting1
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{
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text = $STR_EPOCH_PLAYER_243;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemKnife"};
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output[] = {{"WoodenArrow",3}};
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@@ -84,7 +84,7 @@ class PartWoodPile : CA_Magazine
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class Crafting2
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{
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text = $STR_EPOCH_PLAYER_244;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; // r_action_count = r_action_count + 1;
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script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {};
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requiretools[] = {"ItemToolbox","ItemKnife"};
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output[] = {{"stick_fence_kit",1}};
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@@ -12,7 +12,7 @@ class ItemWorkBench : CA_Magazine
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class ItemActions {
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class Build {
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text = $STR_BLD_build_ItemWorkBench;//"place WorkBench"
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script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf
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script = "spawn player_build;";
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require[] = {};
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consume[] = {"ItemWorkBench"};
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create = "WorkBench";
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