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https://github.com/EpochModTeam/DayZ-Epoch.git
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1.0.1.5 RC4
+ [ADDED] workbench can be built anywhere and allows crafting of all items. + [ADDED] Black market vendor the trader city stary. + [FIXED] Many other fixes
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@@ -2047,6 +2047,34 @@ class Citizen1; // External class reference
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constructioncount = 5;
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removeoutput[] = {{"ItemTankTrap",1}};
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};
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// WorkBench_DZ
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class WorkBench_DZ: BuiltItems
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{
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scope = 2;
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destrType = "DestructTree";
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cost = 100;
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offset[] = {0,1.5,0.5};
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model = "\z\addons\dayz_epoch\models\workbench.p3d";
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icon = "\ca\data\data\Unknown_object.paa";
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mapSize = 2;
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armor = 400;
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displayName = "Workbench";
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vehicleClass = "Fortifications";
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constructioncount = 1;
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removeoutput[] = {{"PartWoodLumber",5},{"PartWoodPlywood",3}};
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};
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// belt buckle
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class Helper_Base_EP1;
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class BeltBuckle_DZE : Helper_Base_EP1 {
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scope = 2;
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model = "\z\addons\dayz_epoch\models\skull.p3d";
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displayName = "Belt Buckle";
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accuracy = 1000;
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hiddenSelections[] = {"camo"};
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hiddenSelectionsTextures[] = {"#(argb,8,8,3)color(1,0.5,0.5,0.5,ca)"};
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};
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// Metal Panel
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class MetalPanel_DZ: BuiltItems
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{
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@@ -2163,7 +2191,6 @@ class Citizen1; // External class reference
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vehicleClass = "Fortifications";
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removeoutput[] = {{"30m_plot_kit",1}};
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};
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class USMC_WarfareBMGNest_M240;
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class M240Nest_DZ: USMC_WarfareBMGNest_M240
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{
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