1.0.1.5 RC4

+ [ADDED] workbench can be built anywhere and allows crafting of all
items.
+ [ADDED] Black market vendor the trader city stary.
+ [FIXED] Many other fixes
This commit is contained in:
vbawol
2013-07-10 15:45:23 -05:00
parent 840e52e9a5
commit c11e8c47b2
31 changed files with 525 additions and 339 deletions

View File

@@ -2047,6 +2047,34 @@ class Citizen1; // External class reference
constructioncount = 5;
removeoutput[] = {{"ItemTankTrap",1}};
};
// WorkBench_DZ
class WorkBench_DZ: BuiltItems
{
scope = 2;
destrType = "DestructTree";
cost = 100;
offset[] = {0,1.5,0.5};
model = "\z\addons\dayz_epoch\models\workbench.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 400;
displayName = "Workbench";
vehicleClass = "Fortifications";
constructioncount = 1;
removeoutput[] = {{"PartWoodLumber",5},{"PartWoodPlywood",3}};
};
// belt buckle
class Helper_Base_EP1;
class BeltBuckle_DZE : Helper_Base_EP1 {
scope = 2;
model = "\z\addons\dayz_epoch\models\skull.p3d";
displayName = "Belt Buckle";
accuracy = 1000;
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = {"#(argb,8,8,3)color(1,0.5,0.5,0.5,ca)"};
};
// Metal Panel
class MetalPanel_DZ: BuiltItems
{
@@ -2163,7 +2191,6 @@ class Citizen1; // External class reference
vehicleClass = "Fortifications";
removeoutput[] = {{"30m_plot_kit",1}};
};
class USMC_WarfareBMGNest_M240;
class M240Nest_DZ: USMC_WarfareBMGNest_M240
{