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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-27 02:01:49 +03:00
1.0.1 RC1 cont.
+ [ADDED] Keymakers Kit including the tools required to smelt, mold and shape keys, as rare drop on industrial and supermarket. + [FIXED] Keymaker kit model and icon. Special thanks goes out to Sequisha for all the hard work on models, textures, and brainstorming!
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@@ -2780,7 +2780,7 @@ class CfgMagazines
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displayName = "Rainbow Trout (Cooked)";
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descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
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model = "\dayz_equip\models\trout_cooked.p3d";
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picture = "\dayz_equip\textures\equip_rainbowtrout_cooked_CA.paa";
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picture = "\dayz_equip\textures\equip_trout_cooked_CA.paa";
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bloodRegen = 800;
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};
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class ItemSeaBassCooked : FoodEdible {
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@@ -2934,7 +2934,7 @@ class CfgVehicles
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destrType = "DestructTent";
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armor = 100;
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GhostPreview = "Fort_RazorWirePreview";
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}
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};
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class Sandbag1_DZ: BuiltItems
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{
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BIN
dayz_equip/models/keykit.p3d
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dayz_equip/models/keykit.p3d
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dayz_equip/textures/equip_keykit_ca.paa
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dayz_equip/textures/equip_keykit_ca.paa
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dayz_equip/textures/keykit.rvmat
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dayz_equip/textures/keykit.rvmat
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@@ -0,0 +1,45 @@
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ambient[]={0.74650967,0.74192148,0.74213719,0.87};
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diffuse[]={1,1,1,0.92000002};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.34901962,0.4509804,0.68235296,1};
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specularPower=66.599998;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="dayz_equip\textures\keykit_norm.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,1};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="dayz_equip\textures\keykit_spec.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={0,0,0};
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up[]={0,0,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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Filter="Point";
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};
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class Stage3
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{
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texture="#(ai,64,64,1)fresnel(2.68,3.69)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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BIN
dayz_equip/textures/keykit_diffuse.paa
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dayz_equip/textures/keykit_diffuse.paa
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dayz_equip/textures/keykit_norm.paa
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dayz_equip/textures/keykit_norm.paa
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dayz_equip/textures/keykit_spec.paa
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dayz_equip/textures/keykit_spec.paa
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