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Remove some unused legacy code
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@@ -5,78 +5,4 @@ class CfgPatches {
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requiredVersion = 0.1;
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requiredAddons[] = {"dayz_code"};
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};
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class vehMaint {
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class CAWorld {};
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class Chernarus:CAWorld {
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center[] = {7839,8414}; // x y
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SWcorner[] = {0,1360};
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NEcorner[] = {14400,13560};
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spawnRadius = 6000;
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};
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class AllVehicles {
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// location types where vehicles will be spawned
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localityTypes[] = { "Airport", "CityCenter", "FlatArea", "FlatAreaCity", "FlatAreaCitySmall", "Hill", "NameCity", "NameCityCapital", "NameLocal", "NameMarine", "NameVillage" };
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// disk radius around location
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localityRadius = 1500;
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// enabled altitudes (or sea depth)
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minAltitude = 3;
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maxAltitude = 400;
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// look for objects class/type in location. Leave it empty for a random spot inside the disk
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nearObjects[] = { "Land_Wall_Gate_Ind1_L", "Land_Wall_Gate_Ind2A_L", "Land_Wall_Gate_Ind2B_L", "Land_Wall_Gate_Ind2Rail_L", "Land_Wall_Gate_Kolchoz", "Land_CncBlock_Stripes", "Land_repair_center", "Land_A_FuelStation_Build" };
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};
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class Air:AllVehicles {
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nearObjects[] = { "Body","Body1","Body2","NT72Wreck","Fort_Razor_Wire", "HeliHRescue", "Land_A_Castle_Bastion", "Land_CamoNetB_NATO_EP1", "Land_SS_hangar", "HeliH","HeliHCivil", "HeliHRescue", "Land_Tent_East" }; // "UralWreck","HMMWVWreck",
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};
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class Ship:AllVehicles {
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localityTypes[] = { "NameMarine" };
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localityRadius = 900;
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minAltitude = -9; // sea depth
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maxAltitude = -1.2; // sea depth
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nearObjects[] = {};
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};
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class PBX : Ship { quantity = 1; };
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class Smallboat_1 : Ship { quantity = 2; };
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class Smallboat_2 : Ship { quantity = 1; };
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class MH6J_DZ : Air { quantity = 3; };
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class UH1H_DZ : Air { quantity = 1; };
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class AH6X_DZ : Air { quantity = 1; };
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class Mi17_DZ : Air { quantity = 2; };
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class AN2_DZ : Air { quantity = 1; };
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class Motorcycle : AllVehicles {};
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class TT650_Civ : Motorcycle { quantity = 1; };
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class TT650_Ins : Motorcycle { quantity = 1; };
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class M1030 : Motorcycle { quantity = 2; };
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class Bicycle : Motorcycle {
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nearObjects[] = { "Land_Misc_Cargo1B", "Land_loco_742_blue", "Land_Misc_Cargo1Bo", "Land_Misc_Cargo1D", "Land_Rail_Zavora","Land_HouseV_3I1","Land_rail_station_big", "Land_Rail_House_01", "Land_HouseV_1L2","Land_NAV_Lighthouse", "Land_NAV_Lighthouse2", "Land_A_FuelStation_Build", "Land_Hlidac_budka", "Land_Shed_W01" };
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maxAltitude = 60;
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};
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class Old_bike_TK_INS_EP1 : Bicycle { quantity = 4; };
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class Old_bike_TK_CIV_EP1 : Bicycle { quantity = 6; };
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class Car:AllVehicles {};
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class Truck:Car {};
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class Ural_TK_CIV_EP1:Truck { quantity = 1; };
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class Ikarus : Car { quantity = 2; }; // Bus?
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class V3S_Civ:Truck { quantity = 1; };
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class tractor:Car {
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localityTypes[] = { "Hill", "NameLocal", "NameVillage" };
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nearObjects[] = { "Land_seno_balik" }; // haystack
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quantity = 4;
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};
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class ATV_US_EP1 : Car { quantity = 5; };
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class ATV_CZ_EP1 : Car { quantity = 4; };
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class car_hatchback : Car { quantity = 1; };
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class Volha_2_TK_CIV_EP1 : Car { quantity = 1; };
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class Lada2 : Car { quantity = 1; };
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class hilux1_civil_3_open : Car { quantity = 2; };
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class UAZ_CDF : Car { quantity = 1; };
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class BAF_Offroad_W : Car { quantity = 1; };
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class S1203_TK_CIV_EP1 : Car { quantity = 1; };
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class HMMWV_DZ : Car { quantity = 2; };
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class SUV_DZ : Car { quantity = 1; };
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};
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};
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