Remove some unused legacy code

This commit is contained in:
ebaydayz
2016-08-18 17:00:08 -04:00
parent 509c2b17d6
commit bfca19bf80
14 changed files with 32 additions and 669 deletions

View File

@@ -1,15 +1,7 @@
private ["_SWcorner","_NEcorner","_amount","_a","_b","_c"];
#define CONFIGBASE_VEHMAINTENANCE configFile >> "CfgPatches" >> "vehMaint"
if (toLower worldName == "chernarus") then {
_SWcorner = getArray(CONFIGBASE_VEHMAINTENANCE >> (worldName) >> "SWcorner");
_NEcorner = getArray(CONFIGBASE_VEHMAINTENANCE >> (worldName) >> "NEcorner");
} else {
// Not used, plant spawner is disabled on other maps for now, may add town generator and other coordinates later
_SWcorner = [0,1360];
_NEcorner = [14400,13560];
};
_SWcorner = [0,1360];
_NEcorner = [14400,13560];
_a = [(_SWcorner select 0), (_SWcorner select 1), (_NEcorner select 0) - (_SWcorner select 0), (_NEcorner select 1) - (_SWcorner select 1) ] call psrnd_init;
_b = [ -15, -15, 30, 30 ] call psrnd_init;