mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-16 13:12:56 +03:00
Remove some unused legacy code
This commit is contained in:
@@ -64,7 +64,6 @@ if (_canLoot ) then {
|
||||
};
|
||||
} forEach _positions;
|
||||
};
|
||||
//dayz_buildingMonitor set [count dayz_buildingMonitor,_obj];
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
@@ -137,7 +137,6 @@ deleteGroup _myGroup;
|
||||
|
||||
_body setVariable["combattimeout", 0, true];
|
||||
//due to a cleanup issue with effects this has been disabled remember to look at the cleanup before adding it back.
|
||||
//[_body] call spawn_flies;
|
||||
//dayzFlies = player;
|
||||
//publicVariable "dayzFlies";
|
||||
uiSleep 2;
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
private["_body","_id","_position"];
|
||||
_body = _this select 0;
|
||||
_position = getPosATL _body;
|
||||
[_position,0.1,1.5] call bis_fnc_flies;
|
||||
//_id setVariable ["body",_body];
|
||||
//dayz_flyMonitor set[count dayz_flyMonitor, _id];
|
||||
Reference in New Issue
Block a user