mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Isla Duala server traders/bases by DayZGO.com
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1250,7 +1250,7 @@ class Mission
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};
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};
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class Markers
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class Markers
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{
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{
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items=13;
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items=24;
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class Item0
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class Item0
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{
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{
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position[]={5123.2769,19.525311,5223.6709};
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position[]={5123.2769,19.525311,5223.6709};
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@@ -1329,6 +1329,152 @@ class Mission
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name="spawn10";
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name="spawn10";
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type="Empty";
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type="Empty";
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};
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};
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class Item13
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{
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position[]={1992.0319,8.9432526,1169.2572};
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name="st_2";
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text="Trader City Camara";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item14
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{
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position[]={1283.6398,48.98877,9073.46};
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name="st_3";
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text="Trader City Pinley";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item15
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{
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position[]={4968.3447,13.259677,5130.9521};
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name="st_4";
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text="Trader City Nubak";
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type="mil_circle";
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colorName="ColorGreen";
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};
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class Item16
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{
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position[]={5976.2603,19.447077,6162.7344};
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name="st_3_1";
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text="Airplane Dealer";
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type="mil_dot";
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colorName="ColorBlue";
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};
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class Item17
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{
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position[]={8784.0742,0.97019702,5185.1777};
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name="st_3_1_1";
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text="Boat Dealer";
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type="hd_dot";
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colorName="ColorOrange";
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};
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class Item18
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{
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position[]={2641.8079,4.0012341,7123.3096};
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name="st_3_1_1_1";
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text="Boat Dealer";
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type="hd_dot";
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colorName="ColorOrange";
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};
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class Item19
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{
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position[]={6285.6479,12.242177,1296.9764};
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name="st_3_2";
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text="Wholesaler";
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type="hd_dot";
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colorName="ColorRed";
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};
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class Item20
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{
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position[]={8409.0791,14.964004,3379.8135};
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name="st_3_2_1";
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text="Wholesaler";
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type="hd_dot";
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colorName="ColorRed";
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};
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class Item21
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{
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position[]={6271.1201,19.804779,1273.6825};
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name="st_3_2_2";
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text="Hero Vendor";
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type="hd_dot";
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colorName="ColorGreen";
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};
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class Item22
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{
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position[]={8419.0303,18.176853,3369.5137};
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name="st_3_2_3";
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text="Bandit Trader";
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type="hd_dot";
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colorName="ColorBlack";
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};
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class Item23
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{
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position[]={7230.1489,18.478315,2134.9941};
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name="st_3_2_3_1";
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text="Black Market Vendor";
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type="hd_dot";
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colorName="ColorBlack";
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};
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};
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class Sensors
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{
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items=3;
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class Item0
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{
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position[]={4969.3057,0, 5132.2793};
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a=35;
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b=35;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zonenubak";
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expCond="(player distance zonenubak) < 100;";
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expActiv="TitleText[""Now entering trader city Nubak"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving trader city Nubak"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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};
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};
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class Item1
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{
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position[]={1281.3691,0, 9060.8262};
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a=50;
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b=50;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zonepinley";
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expCond="(player distance zonepinley) < 100;";
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expActiv="TitleText[""Now entering trader city Pinley"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving trader city Pinley"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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};
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};
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class Item2
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{
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position[]={1989.4258,0, 1162.2565};
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a=50;
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b=50;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="zonecamara";
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expCond="(player distance zonecamara) < 100;";
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expActiv="TitleText[""Now entering trader city Camara"",""PLAIN DOWN""]; canbuild = false;";
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expDesactiv="TitleText[""Now leaving trader city Camara"",""PLAIN DOWN""]; canbuild = true;";
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class Effects
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{
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soundDet="arabian_market_1";
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};
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};
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};
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};
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};
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};
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class Intro
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class Intro
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@@ -0,0 +1,166 @@
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// DayZ Epoch TRADERS for 12
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serverTraders = ["US_Delta_Force_Assault_EP1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Soldier_GL_M16A2_PMC","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1"];
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//--------------------------------------Special Traders Start
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// Aircraft Dealer - Aeroporto Molatia Inl.
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menu_Worker2 = [
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[["Airplanes",517],["Helicopter Unarmed",519]],
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[],
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"friendly"
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];
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// Bandit Trader - Kirabo
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menu_GUE_Soldier_MG = [
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[["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[],
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"hostile"
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];
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// Black Market Vendor - Aeroporto Tasmera
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menu_Soldier_GL_M16A2_PMC = [
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[["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[],
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"neutral"
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];
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// Boat 1 - Swonto
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menu_RU_Villager3 = [
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[["Boats Armed",558],["Boats Unarmed",557]],
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[],
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"neutral"
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];
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// Boat 2 - Canto
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menu_HouseWife1 = [
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[["Boats Armed",673],["Boats Unarmed",672]],
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[],
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"neutral"
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];
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// Hero Vendor - Kingala
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menu_US_Delta_Force_Assault_EP1 = [
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[["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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[],
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"hero"
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];
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// Wholesaler 1 - Kingala
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menu_RU_Citizen4 = [
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[["Wholesale",555]],
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[],
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"neutral"
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];
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// Wholesaler 2 - Kirabo
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menu_RU_Citizen1 = [
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[["Wholesale",636]],
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[],
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"neutral"
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];
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//--------------------------------------Special Traders End
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//--------------------------------------First Trader City Start - Nubak
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// Ammunition 1
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menu_RU_Citizen3 = [
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[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
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[],
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"friendly"
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];
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// Building/Parts 1
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menu_Woodlander1 = [
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[["Building Supplies",530],["Toolbelt Items",532],["Vehicle Parts",531]],
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[],
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"friendly"
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];
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// General Store 1
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menu_RU_WorkWoman1 = [
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[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"friendly"
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];
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// Medical 1
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menu_Dr_Annie_Baker_EP1 = [
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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];
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// Vehicles 1
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menu_Profiteer4 = [
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[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Compact Cars",578],["Economy Cars",583],["Fuel Trucks",492],["Luxury Cars",581],["Microcars",584],["Military Unarmed",491],["Police",700],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
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[],
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"friendly"
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];
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// Weapons 1
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menu_Rocker4 = [
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[["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
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[],
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"friendly"
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];
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//--------------------------------------First Trader City End - Nubak
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//--------------------------------------Second Trader City Start - Pinley
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// Ammunition 2
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menu_CIV_EuroMan02_EP1 = [
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[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
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[],
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"neutral"
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];
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// Building/Parts 2
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menu_Woodlander3 = [
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[["Building Supplies",662],["Toolbelt Items",663],["Vehicle Parts",664]],
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[],
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"neutral"
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];
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// General Store 2
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menu_Rita_Ensler_EP1 = [
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[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"neutral"
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];
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// Medical Supplies 2
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menu_Dr_Hladik_EP1 = [
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[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Vehicles 2
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menu_Worker3 = [
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[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Compact Cars",560],["Economy Cars",523],["Fuel Trucks",589],["Luxury Cars",521],["Microcars",522],["Military Unarmed",598],["Police",701],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
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[],
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"neutral"
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];
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// Weapons 2
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menu_CIV_EuroMan01_EP1 = [
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[["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[],
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"neutral"
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];
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//--------------------------------------Second Trader City End - Pinley
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//--------------------------------------Third Trader City Start - Camara
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// Ammunition 3
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menu_Pilot_EP1 = [
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[["Assault Rifle Ammo",643],["Light Machine Gun Ammo",644],["Pistol Ammo",646],["Shotguns and Single-shot Ammo",649],["Sniper Rifle Ammo",647],["Submachine Gun Ammo",648]],
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[],
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"neutral"
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];
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// Building/Parts 3
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menu_TK_GUE_Soldier_5_EP1 = [
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[["Building Supplies",508],["Toolbelt Items",510],["Vehicle Parts",509]],
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[],
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"neutral"
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];
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// General Store 3
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menu_RU_WorkWoman5 = [
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[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
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[["ItemCopperBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Copper Bar",101]],
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"neutral"
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];
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// Medical Supplies 3
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menu_Doctor = [
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[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Vehicles 3
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menu_UN_CDF_Soldier_Pilot_EP1 = [
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[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Compact Cars",593],["Economy Cars",594],["Fuel Trucks",595],["Luxury Cars",596],["Microcars",597],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
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[],
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"neutral"
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];
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// Weapons 3
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menu_TK_CIV_Takistani04_EP1 = [
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[["Assault Rifle",637],["Light Machine Gun",638],["Pistols",674],["Shotguns and Single-shot",641],["Sniper Rifle",640],["Submachine Guns",642]],
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[],
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"neutral"
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];
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//--------------------------------------Third Trader City End - Camara
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