diff --git a/SQF/dayz_code/compile/player_switchModel.sqf b/SQF/dayz_code/compile/player_switchModel.sqf index 00b62f27b..41a8e954d 100644 --- a/SQF/dayz_code/compile/player_switchModel.sqf +++ b/SQF/dayz_code/compile/player_switchModel.sqf @@ -16,11 +16,11 @@ _primweapon = primaryWeapon player; _secweapon = secondaryWeapon player; if(!(_primweapon in _weapons) && _primweapon != "") then { - _weapons = _weapons + [_primweapon]; + _weapons set [(count _weapons), _primweapon]; }; if(!(_secweapon in _weapons) && _secweapon != "") then { - _weapons = _weapons + [_secweapon]; + _weapons set [(count _weapons), _secweapon]; }; //BackUp Backpack