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https://github.com/EpochModTeam/DayZ-Epoch.git
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1.0a
+ New crafting recipe: 1 woodpile + 1 razor = 3 wooden arrows. + Helicopter crash sites use HeliCrashArea variable dayz_MapArea / 2 instead of static 4000m + More building loot positions for Taviana 1.0 + Supply crates no longer sunk into the ground. + Fixed crafting system was incorrectly counting removed items and added refunds if failure. + Updated SQL to add traders_data for taviana and zargabad.
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@@ -258,6 +258,13 @@ for "_x" from 1 to MaxDynamicDebris do {
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allowConnection = true;
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// [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
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nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', 4000, true, false] spawn server_spawnCrashSite;
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if(isnil "dayz_MapArea") then {
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dayz_MapArea = 10000;
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};
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if(isnil "HeliCrashArea") then {
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HeliCrashArea = dayz_MapArea / 2;
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};
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// [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]
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nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;
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