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1.0a
+ New crafting recipe: 1 woodpile + 1 razor = 3 wooden arrows. + Helicopter crash sites use HeliCrashArea variable dayz_MapArea / 2 instead of static 4000m + More building loot positions for Taviana 1.0 + Supply crates no longer sunk into the ground. + Fixed crafting system was incorrectly counting removed items and added refunds if failure. + Updated SQL to add traders_data for taviana and zargabad.
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@@ -1275,6 +1275,14 @@ class CfgMagazines
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require = "ItemToolbox";
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create = "WoodGate_DZ";
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};
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class Crafting
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{
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text = "Craft Arrows";
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script = "spawn player_craftItem;";
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output[] = {{"WoodenArrow",3}};
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input[] = {{"PartWoodPile",1},{"ItemTrashRazor",1}};
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};
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};
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};
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class PartVRotor: CA_Magazine
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