+ New crafting recipe: 1 woodpile + 1 razor = 3 wooden arrows.
+ Helicopter crash sites use HeliCrashArea variable dayz_MapArea / 2
instead of static 4000m
+ More building loot positions for Taviana 1.0
+ Supply crates no longer sunk into the ground.
+ Fixed crafting system was incorrectly counting removed items and added
refunds if failure.
+ Updated SQL to add traders_data for taviana and zargabad.
This commit is contained in:
vbawol
2013-03-28 10:02:12 -05:00
parent ead1180616
commit bf5a069f33
9 changed files with 1194 additions and 973 deletions

View File

@@ -1275,6 +1275,14 @@ class CfgMagazines
require = "ItemToolbox";
create = "WoodGate_DZ";
};
class Crafting
{
text = "Craft Arrows";
script = "spawn player_craftItem;";
output[] = {{"WoodenArrow",3}};
input[] = {{"PartWoodPile",1},{"ItemTrashRazor",1}};
};
};
};
class PartVRotor: CA_Magazine