+ New crafting recipe: 1 woodpile + 1 razor = 3 wooden arrows.
+ Helicopter crash sites use HeliCrashArea variable dayz_MapArea / 2
instead of static 4000m
+ More building loot positions for Taviana 1.0
+ Supply crates no longer sunk into the ground.
+ Fixed crafting system was incorrectly counting removed items and added
refunds if failure.
+ Updated SQL to add traders_data for taviana and zargabad.
This commit is contained in:
vbawol
2013-03-28 10:02:12 -05:00
parent ead1180616
commit bf5a069f33
9 changed files with 1194 additions and 973 deletions

View File

@@ -2631,6 +2631,14 @@ class HeliCrash_No50s: Default {
lootPos[] = {{0.0878906,0.793457,-10.8154},
{-0.810547,3.44824,-10.8154}};
};
class LAND_Big_Panelak : Residential
{
lootPos[] = {{3.30566,-9.23413,-14.7521},
{3.10059,-7.05005,-14.7521},
{5.36914,0.495361,-14.7521},
{-0.236328,-3.16772,-14.7521},
{3.05078,-0.838379,-14.7521}};
};
class LAND_Posta : Residential
{