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1.0a
+ New crafting recipe: 1 woodpile + 1 razor = 3 wooden arrows. + Helicopter crash sites use HeliCrashArea variable dayz_MapArea / 2 instead of static 4000m + More building loot positions for Taviana 1.0 + Supply crates no longer sunk into the ground. + Fixed crafting system was incorrectly counting removed items and added refunds if failure. + Updated SQL to add traders_data for taviana and zargabad.
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@@ -2631,6 +2631,14 @@ class HeliCrash_No50s: Default {
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lootPos[] = {{0.0878906,0.793457,-10.8154},
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{-0.810547,3.44824,-10.8154}};
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};
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class LAND_Big_Panelak : Residential
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{
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lootPos[] = {{3.30566,-9.23413,-14.7521},
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{3.10059,-7.05005,-14.7521},
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{5.36914,0.495361,-14.7521},
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{-0.236328,-3.16772,-14.7521},
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{3.05078,-0.838379,-14.7521}};
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};
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class LAND_Posta : Residential
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{
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