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Change ItemGenerator to WeaponHolder_ItemGenerator
With WeaponHolder_ItemGenerator we do not need the postion set up in the spawn.sqf
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@@ -248,7 +248,7 @@ class WeaponHolder_ItemGenerator : WeaponHolderBase {
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destrType = "DestructNo";
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class eventHandlers {
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delete init;
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init = "[(_this select 0),'cfgMagazines','ItemGenerator'] spawn object_pickupAction";
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};
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};
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