player_onPause fixes (#1796)

* player_onPause fixes

Properly displays the right message now for why you can't abort.

* Door Management/Plot Management isServer changes

Removes isServer, these are run on the client only so no need for this.

* dayz_server private tags

Fix a few missing private tags and remove a _forEachIndex tag.

Remove unused 1.0.5.1 dayz_server.pbo as it's no longer valid/needed
This commit is contained in:
oiad
2016-11-13 14:56:58 +13:00
committed by ebaydayz
parent 00f1f8537a
commit be1fb51fe8
15 changed files with 26 additions and 38 deletions

View File

@@ -1,6 +1,6 @@
#include "\z\addons\dayz_server\compile\server_toggle_debug.hpp"
private ["_type ","_objectUID ","_characterID ","_object","_worldspace","_key", "_ownerArray", "_inventory"];
private ["_type","_objectUID","_characterID","_object","_worldspace","_key","_ownerArray","_inventory"];
_characterID = _this select 0;
_object = _this select 1;