diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/BearTrap.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/BearTrap.hpp index 07946fdaa..a1750736f 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/BearTrap.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/BearTrap.hpp @@ -14,7 +14,7 @@ class TrapBear : CA_Magazine class Build { text = $STR_ACTION_BUILD; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemToolbox"}; consume[] = {"TrapBear"}; create = "BearTrap_DZ"; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/CamoNet.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/CamoNet.hpp index 6937cd50d..1cb77bab3 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/CamoNet.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/CamoNet.hpp @@ -14,7 +14,7 @@ class ItemCamoNet : CA_Magazine class Build { text = $STR_BUILD_CAMONET; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemToolbox"}; consume[] = {"ItemCamoNet"}; create = "CamoNet_DZ"; @@ -34,7 +34,7 @@ class ItemCamoNet : CA_Magazine class Build { text = $STR_BUILD_CAMONET; - script = "; ['ItemCamoNetGrey','Build'] spawn player_build; r_action_count = r_action_count + 1;"; + script = "; ['ItemCamoNetGrey','Build'] spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemToolbox"}; consume[] = {"ItemCamoNetGrey"}; create = "CamoNet_DZ"; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Generator.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Generator.hpp index 1fc2a4180..70a03abfd 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/Generator.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Generator.hpp @@ -15,7 +15,7 @@ class ItemGenerator : CA_Magazine class Build { text = $STR_ACTION_BUILD; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemToolbox"}; consume[] = {"ItemGenerator"}; create = "Generator_DZ"; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Sandbag.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Sandbag.hpp index 085d3daba..310334e68 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/Sandbag.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Sandbag.hpp @@ -14,7 +14,7 @@ class ItemSandbag : CA_Magazine class Build { text = $STR_ACTION_BUILD; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemEtool"}; consume[] = {"ItemSandbag"}; create = "Sandbag1_DZ"; @@ -24,7 +24,7 @@ class ItemSandbag : CA_Magazine class Build2 { text = $STR_CREATE_STASH; - script = "; [_id,'Build2'] spawn player_build; r_action_count = r_action_count + 1;"; + script = "; [_id,'Build2'] spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemEtool"}; consume[] = {"ItemSandbag"}; create = "StashSmall"; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/TankTrap.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/TankTrap.hpp index 15ee797b6..3abca4ec4 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/TankTrap.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/TankTrap.hpp @@ -14,7 +14,7 @@ class ItemTankTrap : CA_Magazine class Build { text = $STR_ACTION_BUILD; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemToolbox"}; consume[] = {"ItemTankTrap"}; create = "Hedgehog_DZ"; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Tent.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Tent.hpp index ca2d3d820..ae4a5f8c5 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/Tent.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Tent.hpp @@ -14,7 +14,7 @@ class ItemTent : CA_Magazine class Build { text = $STR_PITCH_TENT; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {}; consume[] = {"ItemTent"}; create = "TentStorage"; @@ -56,7 +56,7 @@ class ItemDomeTent : CA_Magazine class Build { text = $STR_PITCH_DOME_TENT; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {}; consume[] = {"ItemDomeTent"}; create = "DomeTentStorage"; @@ -92,7 +92,7 @@ class ItemDesertTent : CA_Magazine class Build { text = $STR_PITCH_DESERT_TENT; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {}; consume[] = {"ItemDesertTent"}; create = "DesertTentStorage"; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/TripWire.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/TripWire.hpp index 882f0e3c7..babd6dd51 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/TripWire.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/TripWire.hpp @@ -14,7 +14,7 @@ class ItemTrapTripwireCans : CA_Magazine class Build { text = $STR_ACTION_BUILD; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemToolbox"}; consume[] = {"ItemTrapTripwireCans"}; create = "Trap_Cans"; diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/WireFence.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/WireFence.hpp index 183599a1f..f91f98938 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/WireFence.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/WireFence.hpp @@ -14,7 +14,7 @@ class ItemWire : CA_Magazine class Build { text = $STR_ACTION_BUILD; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemToolbox"}; consume[] = {"ItemWire"}; create = "Fort_RazorWire"; // 1.8.7 uses Wire_cat1 diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Workbench.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Workbench.hpp index bb8418c1a..98692d2bc 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/Items/Workbench.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Workbench.hpp @@ -12,7 +12,7 @@ class ItemWorkBench : CA_Magazine class ItemActions { class Build { text = $STR_BLD_build_ItemWorkBench;//"place WorkBench" - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {}; consume[] = {"ItemWorkBench"}; create = "WorkBench"; diff --git a/SQF/dayz_code/Configs/CfgWeapons/Tools/Etool.hpp b/SQF/dayz_code/Configs/CfgWeapons/Tools/Etool.hpp index 43ce81433..66d2b1990 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Tools/Etool.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Tools/Etool.hpp @@ -15,7 +15,7 @@ class ItemEtool : ItemCore class Build { text = "Build Sandbag Fence"; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemEtool"}; consume[] = {"ItemSandbag"}; create = "Sandbag1_DZ"; diff --git a/SQF/dayz_code/Configs/CfgWeapons/Tools/Shovel.hpp b/SQF/dayz_code/Configs/CfgWeapons/Tools/Shovel.hpp index 131f80313..ac9a847f3 100644 --- a/SQF/dayz_code/Configs/CfgWeapons/Tools/Shovel.hpp +++ b/SQF/dayz_code/Configs/CfgWeapons/Tools/Shovel.hpp @@ -16,7 +16,7 @@ class ItemShovel : ItemCore class Build { text = "Build Sandbag Fence"; - script = "spawn player_build; r_action_count = r_action_count + 1;"; + script = "spawn player_build;"; //r_action_count = r_action_count + 1; set in sqf require[] = {"ItemShovel"}; consume[] = {"ItemSandbag"}; create = "Sandbag1_DZ"; diff --git a/SQF/dayz_code/actions/salvage.sqf b/SQF/dayz_code/actions/salvage.sqf index f0da141ce..aacea6afb 100644 --- a/SQF/dayz_code/actions/salvage.sqf +++ b/SQF/dayz_code/actions/salvage.sqf @@ -50,7 +50,7 @@ if (_hasToolbox) then { if (_damage < 1) then { _BreakableParts = ["HitGlass1","HitGlass2","HitGlass3","HitGlass4","HitGlass5","HitGlass6","HitLGlass","HitRGlass","HitEngine","HitFuel","HitHRotor"]; if (_hitpoint in _BreakableParts) then { - if ((random 1) < (_damage * 0.9)) then { //max 90% change to break + if ((random 1) < (_damage * 0.9)) then { //max 90% chance to break _isOK = true; _brokenPart = true; } else {