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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Localize missing gunner positions
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@@ -177,7 +177,7 @@ class CH_47F_EP1_DZE: CH47_base_EP1
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gunEnd = "chamber_1";
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weapons[] = {"M134"};
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magazines[] = {};
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gunnerName = "crew chief";
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gunnerName = $STR_POSITION_CREWCHIEF;
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gunnerOpticsModel = "\ca\weapons\optika_empty";
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gunnerOutOpticsShowCursor = 1;
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gunnerOpticsShowCursor = 1;
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@@ -216,7 +216,7 @@ class CH_47F_EP1_DZE: CH47_base_EP1
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stabilizedInAxes = "StabilizedInAxesNone";
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selectionFireAnim = "zasleh_1";
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proxyIndex = 2;
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gunnerName = "door gunner";
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gunnerName = $STR_POSITION_DOORGUNNER;
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commanding = -3;
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weapons[] = {"M134_2"};
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gunBeg = "muzzle_2";
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@@ -240,7 +240,7 @@ class CH_47F_EP1_DZE: CH47_base_EP1
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stabilizedInAxes = "StabilizedInAxesNone";
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selectionFireAnim = "zasleh_3";
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proxyIndex = 3;
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gunnerName = "rear gunner";
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gunnerName = $STR_POSITION_REARGUNNER;
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gunnerOpticsShowCursor = 0;
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commanding = -1;
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gunnerAction = "CH47_Gunner01_EP1";
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