moved r3f realism into client files

This commit is contained in:
[VB]AWOL
2013-11-17 02:08:28 -06:00
parent 1810c51517
commit bc7b19dd64
380 changed files with 96 additions and 47397 deletions

View File

@@ -1,15 +1,17 @@
respawn = "BASE";
respawndelay = 5;
onLoadMission="DayZ_Epoch Proving Grounds PMC";
OnLoadIntro = "Welcome to Proving Grounds PMC";
onLoadMission= "DayZ Epoch Chernarus";
OnLoadIntro = "Welcome to DayZ Epoch Chernarus";
OnLoadIntroTime = False;
OnLoadMissionTime = False;
disabledAI = true;
disableChannels[]={0,2,6};
enableItemsDropping=0;
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
enableItemsDropping = 0;
onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
briefing = 0;
debriefing = 0;
onPauseScript = "";
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
class Header