mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 13:26:39 +03:00
moved r3f realism into client files
This commit is contained in:
@@ -1,21 +0,0 @@
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/****************************************************************************
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Copyright (C) 2010 Team ~R3F~
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This program is free software under the terms of the GNU General Public License version 3.
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You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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@authors team-r3f.org
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@version 1.00
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@date 20101006
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*****************************************************************************/
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#include "R3F_Realism_Configuration.cfg"
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#ifdef R3F_REALISM_USE_WEIGHT
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_void = [] execVM "R3F_realism\R3F_Weight\R3F_DoWeight.sqf";
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#endif
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#ifdef R3F_REALISM_USE_TIRED
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_void = [] execVM "R3F_realism\R3F_Tired\R3F_Tired_Init.sqf";
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#endif
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@@ -1,12 +0,0 @@
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/****************************************************************************
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Copyright (C) 2010 Team ~R3F~
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This program is free software under the terms of the GNU General Public License version 3.
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You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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@authors team-r3f.org
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@version 1.00
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@date 20101006
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*****************************************************************************/
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#define R3F_REALISM_USE_WEIGHT
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#define R3F_REALISM_USE_TIRED
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@@ -1,12 +0,0 @@
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/****************************************************************************
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Copyright (C) 2010 Team ~R3F~
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This program is free software under the terms of the GNU General Public License version 3.
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You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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@authors team-r3f.org
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@version 1.00
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@date 20101006
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*****************************************************************************/
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#include "R3F_Weight\R3F_WEIGHT_Stringtable.csv"
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Can't render this file because it contains an unexpected character in line 11 and column 10.
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@@ -1,130 +0,0 @@
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/****************************************************************************
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Copyright (C) 2010 Team ~R3F~
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This program is free software under the terms of the GNU General Public License version 3.
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You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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@authors team-r3f.org
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@version 1.02
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@date 20101011
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*****************************************************************************/
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#include "R3F_TIRED_Configuration.cfg"
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private ["_level", "_n", "_s"];
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//_voil = [] call R3F_TIRED_FNCT_MkVoile;
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//[_voil,1] call R3F_TIRED_FNCT_Voile_Noir;
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_n = 0;
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_posATL = 0;
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#ifdef R3F_TIRED_CSV_EXPORT
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_s = format["""Duree"",""Distance From"",""Distance To"",""Vitesse"",""Fatigue"",""Black Level"",""poids"",""Counter"""];
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_s call FNC_PrintToRPT;
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#endif
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R3F_TIRED_Accumulator = 0;
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sleep 1;
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_level = 1;
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while {true} do {
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R3F_TIRED_POIDS_TOTAL_PLAYER= R3F_Weight + R3F_TIRED_WEIGHT_PLAYER_EMPTY;
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if (R3F_weight < R3F_TIRED_WEIGHT_LEVEL3 )then {
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if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL2) then {
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if (r3f_weight < R3F_TIRED_WEIGHT_LEVEL1 ) then {
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R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO1;
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} else {
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R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO2;
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};
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} else {
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R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO3;
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};
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} else {
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R3F_TIRED_Ratio_Overweight = R3F_TIRED_WEIGHT_RATIO4;
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};
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if (alive player) then {
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switch (toArray (animationState player) select 5) do {
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case 112: {
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R3F_TIRED_Ratio_Position = R3F_TIRED_DOWN_LEVEL;
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};
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case 107:{
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R3F_TIRED_Ratio_Position=R3F_TIRED_KNEE_LEVEL;
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};
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case 101:{
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R3F_TIRED_Ratio_Position = R3F_TIRED_UP_LEVEL;
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};
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};
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R3F_TIRED_vitesse_de_mon_joueur = [0,0,0] distance velocity player;
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R3F_TIRED_coeff_mon_elevation_en_z = 0 max ((velocity player select 2) / R3F_TIRED_WEIGHT_CLIMB_FACTOR);
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_posATL = (getPosATL player) select 2;
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if((vehicle player == player) && (_posATL < 100)) then {
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R3F_TIRED_Accumulator = R3F_TIRED_Accumulator
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+ (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_vitesse_de_mon_joueur * R3F_TIRED_Ratio_Position * R3F_TIRED_WEIGHT_SPEED_RATIO*R3F_TIRED_Ratio_Overweight)
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+ (R3F_TIRED_POIDS_TOTAL_PLAYER * R3F_TIRED_coeff_mon_elevation_en_z * R3F_TIRED_WEIGHT_LEVEL2);
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};
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R3F_TIRED_Accumulator = 0 max (R3F_TIRED_Accumulator - R3F_TIRED_Ratio_Recovery);
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_level = ((R3F_TIRED_Accumulator / R3F_TIRED_BLACKOUT_LEVEL) * 100);
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_level = 0 max (1 - (_level / 100));
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#ifdef R3F_TIRED_DEBUG
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hintsilent format["Fatique : %1/%2\nBlack level : %3\nPoids total : %4\n Poids armement : %5",
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R3F_TIRED_Accumulator,
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R3F_TIRED_BLACKOUT_LEVEL,
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_level,
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R3F_TIRED_POIDS_TOTAL_PLAYER,
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R3F_Weight];
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#endif
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[_level] call R3F_TIRED_FNCT_Voile_Noir;
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if (R3F_TIRED_Accumulator > R3F_TIRED_BLACKOUT_LEVEL and scriptDone R3F_TIRED_Handle_Blackout_Effect and scriptDone R3F_TIRED_Handle_Blur_Effect) then {
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R3F_TIRED_Handle_Blackout_Effect = [] spawn R3F_TIRED_FNCT_DoBlackVanish;
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};
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} else {
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R3F_TIRED_Accumulator = 0;
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};
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if (R3F_TIRED_GLOBAL_TIRING
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&& R3F_TIRED_vitesse_de_mon_joueur > 4
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&& R3F_TIRED_Ratio_Recovery > R3F_TIRED_RATIO_RECOVERING
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) then {
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R3F_TIRED_Counter_Time= R3F_TIRED_Counter_Time + 1;
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};
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#ifdef R3F_TIRED_CSV_EXPORT
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_s = format["%1,%2,%3,%4,%5,%6,%7,%8",
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_n,
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(player distance flag_start),
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(player distance flag_end),
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R3F_TIRED_vitesse_de_mon_joueur,
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R3F_TIRED_Accumulator,
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_level,
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R3F_Weight,
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R3F_TIRED_Counter_Time];
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_s call FNC_PrintToRPT;
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#endif
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if ((R3F_TIRED_Counter_Time > R3F_TIRED_TIME_RECOVERING)) then {
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R3F_TIRED_Ratio_Recovery = R3F_TIRED_Ratio_Recovery - 1;
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R3F_TIRED_Counter_Time = 0;
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};
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sleep 1;
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_n = _n + 1;
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};
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//[_voil] call R3F_TIRED_FNCT_Effect_Off;
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@@ -1,131 +0,0 @@
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/****************************************************************************
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Copyright (C) 2010 Team ~R3F~
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This program is free software under the terms of the GNU General Public License version 3.
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||||
You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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@authors team-r3f.org
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@version 1.00
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@date 20101006
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*****************************************************************************/
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//Uncomment to write in arma.rpt a csv file for excel to trace some graphics
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// #define R3F_TIRED_CSV_EXPORT
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//Uncomment to show some informations in game
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// #define R3F_TIRED_DEBUG
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//adjustment player weight with helmet jacket Rangers Light equipment (not weapons)
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#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90
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//Predefined models for an easy setting
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// uncomment only one setting
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// #define R3F_TIRED_SET_MODE_EASY
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#define R3F_TIRED_SET_MODE_UBEREASY
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//#define R3F_TIRED_SET_MODE_NORMAL
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//#define R3F_TIRED_SET_MODE_HARD
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//adjustment weight * speed player
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#define R3F_TIRED_WEIGHT_SPEED_RATIO 1
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#ifdef R3F_TIRED_SET_MODE_UBEREASY
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// adjustment onset threshold blackout effect
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#define R3F_TIRED_BLACKOUT_LEVEL 100000
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// adjustment player attitude * weight (stand up, down, crouch)
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#define R3F_TIRED_DOWN_LEVEL 0.9
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#define R3F_TIRED_KNEE_LEVEL 0.6
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#define R3F_TIRED_UP_LEVEL 0.5
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#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
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//adjustment threshold weight agravante factor
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#define R3F_TIRED_WEIGHT_LEVEL1 40
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#define R3F_TIRED_WEIGHT_LEVEL2 50
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#define R3F_TIRED_WEIGHT_LEVEL3 60
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#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
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#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1
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#endif
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#ifdef R3F_TIRED_SET_MODE_EASY
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// adjustment onset threshold blackout effect
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#define R3F_TIRED_BLACKOUT_LEVEL 70000
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// adjustment player attitude * weight (stand up, down, crouch)
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#define R3F_TIRED_DOWN_LEVEL 1.8
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#define R3F_TIRED_KNEE_LEVEL 1.2
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#define R3F_TIRED_UP_LEVEL 1
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#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
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//adjustment threshold weight agravante factor
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#define R3F_TIRED_WEIGHT_LEVEL1 25
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#define R3F_TIRED_WEIGHT_LEVEL2 30
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#define R3F_TIRED_WEIGHT_LEVEL3 40
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#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
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#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10
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#endif
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#ifdef R3F_TIRED_SET_MODE_NORMAL
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// adjustment onset threshold blackout effect
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#define R3F_TIRED_BLACKOUT_LEVEL 50000
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//adjustment player attitude * weight (stand up, down, crouch)
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#define R3F_TIRED_DOWN_LEVEL 3
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#define R3F_TIRED_KNEE_LEVEL 1.5
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#define R3F_TIRED_UP_LEVEL 1
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#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10
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//adjustment threshold weight agravante factor
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#define R3F_TIRED_WEIGHT_LEVEL1 15
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#define R3F_TIRED_WEIGHT_LEVEL2 20
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#define R3F_TIRED_WEIGHT_LEVEL3 30
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#define R3F_TIRED_SHORTNESS_THRESHOLD 0.6
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#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30
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#endif
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#ifdef R3F_TIRED_SET_MODE_HARD
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// adjustment onset threshold blackout effect
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#define R3F_TIRED_BLACKOUT_LEVEL 40000
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// adjustment player attitude * weight (stand up, down, crouch)
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#define R3F_TIRED_DOWN_LEVEL 4
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#define R3F_TIRED_KNEE_LEVEL 2
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#define R3F_TIRED_UP_LEVEL 1
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#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5
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// adjustment threshold weight agravante factor
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#define R3F_TIRED_WEIGHT_LEVEL1 10
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#define R3F_TIRED_WEIGHT_LEVEL2 17
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#define R3F_TIRED_WEIGHT_LEVEL3 25
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#define R3F_TIRED_SHORTNESS_THRESHOLD 0.3
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#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60
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#endif
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// ratio of threshold weight
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#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */
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#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */
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#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */
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#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */
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// activation / deactivation unit recup loss over time (true / false)
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#define R3F_TIRED_GLOBAL_TIRING true
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// adjustment recovery rate
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#define R3F_TIRED_TIME_RECOVERING 100
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#define R3F_TIRED_RATIO_RECOVERING 360
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#define R3F_TIRED_WITH_VANISH true
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@@ -1,30 +0,0 @@
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/****************************************************************************
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Copyright (C) 2010 Team ~R3F~
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This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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@authors team-r3f.org
|
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@version 1.00
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@date 20101006
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*****************************************************************************/
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#include "R3F_TIRED_Configuration.cfg"
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FNC_PrintToRPT = {
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diag_log text _this;
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};
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R3F_TIRED_FNCT_Voile_Noir = {
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_level = _this select 0;
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if(_level < R3F_TIRED_SHORTNESS_THRESHOLD ) then{
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playSound "heartbeat_1";
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addCamShake [2, 1, 25];
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};
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};
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R3F_TIRED_FNCT_DoBlackVanish = {
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[player,0.1] call fnc_usec_damageUnconscious;
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[_refObj,"scream",3,false] call dayz_zombieSpeak;
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cutText ["You are overburdened.", "PLAIN DOWN"];
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};
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@@ -1,25 +0,0 @@
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/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
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@version 1.00
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@date 20101006
|
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*****************************************************************************/
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#include "R3F_TIRED_Configuration.cfg"
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call compile preprocessFile "R3F_realism\R3F_Tired\R3F_Tired_Fnct.sqf";
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R3F_Weight = 0;
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R3F_TIRED_Ratio_Position = 0;
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R3F_TIRED_Accumulator = 0;
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R3F_TIRED_Handle_Blur_Effect = [] spawn {};
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R3F_TIRED_Handle_Blackout_Effect = [] spawn {};
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R3F_TIRED_Counter_Time = 0;
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R3F_TIRED_Ratio_Recovery = R3F_TIRED_RATIO_RECOVERING;
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R3F_TIRED_Ratio_Overweight = 1;
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_void = [] execVM "R3F_Realism\R3F_Tired\R3F_DoTired.sqf";
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@@ -1,3 +0,0 @@
|
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R3F_VERSION_TIRED, "1.02", "1.02"
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|
File diff suppressed because it is too large
Load Diff
@@ -1,50 +0,0 @@
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||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
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||||
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#include "R3F_WEIGHT_Configuration.cfg"
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call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
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private ["_n","_gearbox_visible","_control","_display","_initial_text"];
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disableSerialization;
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R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
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_initial_text = "";
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_n = 0;
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while {true} do
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{
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sleep R3F_WEIGHT_SHORT_DELAY;
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#ifdef R3F_WEIGHT_SHOW_WEIGHT
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_display = findDisplay ARMA2_RSCDISPLAYGEARBOX;
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_gearbox_visible = ( (str _display) != "No display");
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#else
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_gearbox_visible = false;
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#endif
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if(_gearbox_visible) then {
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R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
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if(_initial_text == "") then {
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_control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
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_initial_text = ctrlText _control ;
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||||
};
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||||
_control = _display displayCtrl ARMA2_CAPTIONGEARBOX;
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_control ctrlSetText format[localize "STR_R3F_WEIGHT_InGearBox",_initial_text,R3F_Weight];
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_n = 0;
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||||
}else{
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||||
if( _n > R3F_WEIGHT_LONG_DELAY) then {
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||||
R3F_Weight = call R3F_WEIGHT_FNCT_GetWeight;
|
||||
_n = 0;
|
||||
};
|
||||
_n = _n + 1 ;
|
||||
};
|
||||
};
|
||||
@@ -1,22 +0,0 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
#define ARMA2_RSCDISPLAYGEARBOX 106
|
||||
#define ARMA2_CAPTIONGEARBOX 1001
|
||||
|
||||
|
||||
#define R3F_WEIGHT_SHORT_DELAY 1
|
||||
#define R3F_WEIGHT_LONG_DELAY 10
|
||||
#define R3F_WEIGHT_MAIN_INCREMENT 1
|
||||
|
||||
#define R3F_WEIGHT_SHOW_WEIGHT
|
||||
|
||||
//show or not classes not found in arma.rpt
|
||||
//#define R3F_WEIGHT_SHOW_CLASSES_NOT_FOUND
|
||||
@@ -1,12 +0,0 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
R3F_VERSION_WEIGHTED, "1.04", "1.04"
|
||||
STR_R3F_WEIGHT_InGearBox, "%1 | Weight carried : %2 lb", "%1 | Poids transporté : %2 Kg"
|
||||
STR_R3F_WEIGHT_English, "lb", "Kg"
|
||||
|
@@ -1,81 +0,0 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.02
|
||||
@date 20101018
|
||||
*****************************************************************************/
|
||||
#include "R3F_WEIGHT_Configuration.cfg"
|
||||
R3F_WEIGHT_FNCT_MakeSingleArray = {
|
||||
private ["_arr_i","_arr_n", "_arr", "_n", "_nb", "_x"];
|
||||
_arr_i = (_this select 0) select 0;
|
||||
_arr_n = (_this select 0) select 1;
|
||||
|
||||
_arr = [];
|
||||
|
||||
_n = 0;
|
||||
{
|
||||
_nb = _arr_n select _n;
|
||||
for [{_i = 0}, {_i < _nb}, {_i = _i + 1}] do{
|
||||
_arr = _arr + [_x];
|
||||
};
|
||||
_n = _n + 1;
|
||||
|
||||
}foreach _arr_i;
|
||||
|
||||
_arr;
|
||||
};
|
||||
|
||||
R3F_WEIGHT_FNCT_GetItemWeight = {
|
||||
private ["_arr_class", "_total_weight", "_weight"];
|
||||
_arr_class = (_this select 0) + (_this select 1);
|
||||
_total_weight = 0;
|
||||
_weight = 0;
|
||||
CfgWeight = missionConfigFile >> "CfgWeight";
|
||||
{
|
||||
if(isclass(CfgWeight >> "Weapons" >> _x)) then {
|
||||
_weight = getNumber(CfgWeight >> "Weapons" >> _x >> "weight");
|
||||
_total_weight = _total_weight + _weight;
|
||||
}else{
|
||||
if(isclass(CfgWeight >> "Magazines" >> _x)) then {
|
||||
_weight = getNumber(CfgWeight >> "Magazines" >> _x >> "weight");
|
||||
_total_weight = _total_weight + _weight;
|
||||
}else{
|
||||
|
||||
_weight = 0;
|
||||
if(isNumber (configFile >> "cfgMagazines" >> _x >> "weight")) then {
|
||||
_weight = getNumber(configFile >> "cfgMagazines" >> _x >> "weight");
|
||||
};
|
||||
|
||||
if(_weight > 0) then {
|
||||
_total_weight = _total_weight + _weight;
|
||||
} else {
|
||||
// log only if not found
|
||||
//diag_log format["Class not found %1", _x];
|
||||
};
|
||||
};
|
||||
};
|
||||
}foreach _arr_class;
|
||||
_total_weight;
|
||||
};
|
||||
|
||||
R3F_WEIGHT_FNCT_GetWeight = {
|
||||
private ["_bagpack","_bagpack_weapons", "_bagpack_ammo", "_return","_english"];
|
||||
_return = 0;
|
||||
_bagpack = unitBackpack player;
|
||||
if(!isnull(_bagpack)) then {
|
||||
_bagpack_weapons = [getWeaponCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
|
||||
_bagpack_ammo = [getMagazineCargo _bagpack] call R3F_WEIGHT_FNCT_MakeSingleArray;
|
||||
_return = [_bagpack_weapons, _bagpack_ammo] call R3F_WEIGHT_FNCT_GetItemWeight;
|
||||
};
|
||||
_return = _return + ([(weapons player), (magazines player)] call R3F_WEIGHT_FNCT_GetItemWeight);
|
||||
_english = localize "STR_R3F_WEIGHT_English" == "lb";
|
||||
if(_english) then {
|
||||
_return = _return / 0.45359 ;
|
||||
_return = round (_return * 100)/100;
|
||||
};
|
||||
_return;
|
||||
};
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.02
|
||||
@date 20101018
|
||||
*****************************************************************************/
|
||||
|
||||
call compile preprocessFile "R3F_Realism\R3F_Weight\R3F_Weight_Fnct.sqf";
|
||||
|
||||
_void = [] execVM "R3F_Realism\R3F_Weight\R3F_DoWeight.sqf";
|
||||
@@ -1,10 +0,0 @@
|
||||
|
||||
#define ARMA2_RSCDISPLAYGEARBOX 106
|
||||
#define ARMA2_CAPTIONGEARBOX 1001
|
||||
|
||||
|
||||
#define R3F_WEIGHT_SHORT_DELAY 1
|
||||
#define R3F_WEIGHT_LONG_DELAY 10
|
||||
#define R3F_WEIGHT_MAIN_INCREMENT 1
|
||||
|
||||
|
||||
@@ -1,15 +1,17 @@
|
||||
respawn = "BASE";
|
||||
respawndelay = 5;
|
||||
onLoadMission="DayZ_Epoch Proving Grounds PMC";
|
||||
OnLoadIntro = "Welcome to Proving Grounds PMC";
|
||||
onLoadMission= "DayZ Epoch Chernarus";
|
||||
OnLoadIntro = "Welcome to DayZ Epoch Chernarus";
|
||||
OnLoadIntroTime = False;
|
||||
OnLoadMissionTime = False;
|
||||
disabledAI = true;
|
||||
disableChannels[]={0,2,6};
|
||||
enableItemsDropping=0;
|
||||
#include "R3F_Realism\R3F_Weight\R3F_CfgWeight.h"
|
||||
enableItemsDropping = 0;
|
||||
|
||||
onPauseScript = "\z\addons\dayz_code\compile\player_onPause.sqf";
|
||||
briefing = 0;
|
||||
debriefing = 0;
|
||||
|
||||
onPauseScript = "";
|
||||
loadScreen = "\z\addons\dayz_code\gui\dayz_logo_ca.paa";
|
||||
|
||||
class Header
|
||||
|
||||
@@ -7,7 +7,7 @@ cutText ["","BLACK OUT"];
|
||||
enableSaving [false, false];
|
||||
|
||||
//REALLY IMPORTANT VALUES
|
||||
dayZ_instance = 8; //The instance
|
||||
dayZ_instance = 11; //The instance
|
||||
dayzHiveRequest = [];
|
||||
initialized = false;
|
||||
dayz_previousID = 0;
|
||||
@@ -17,14 +17,14 @@ player setVariable ["BIS_noCoreConversations", true];
|
||||
//disable radio messages to be heard and shown in the left lower corner of the screen
|
||||
enableRadio false;
|
||||
|
||||
// DayZ Epochconfig
|
||||
spawnShoremode = 0; // Default = 1 (on shore)
|
||||
spawnArea= 500; // Default = 1500
|
||||
MaxHeliCrashes = 3; // Default = 5
|
||||
MaxVehicleLimit = 50; // Default = 50
|
||||
MaxDynamicDebris = 100; // Default = 100
|
||||
dayz_MapArea = 4000; // Default = 10000
|
||||
dayz_maxLocalZombies = 40; // Default = 40
|
||||
// DayZ Epoch config
|
||||
spawnShoremode = 1; // Default = 1 (on shore)
|
||||
spawnArea= 1500; // Default = 1500
|
||||
MaxHeliCrashes= 5; // Default = 5
|
||||
MaxVehicleLimit = 300; // Default = 50
|
||||
MaxDynamicDebris = 500; // Default = 100
|
||||
dayz_MapArea = 14000; // Default = 10000
|
||||
dayz_maxLocalZombies = 30; // Default = 30
|
||||
|
||||
dayz_paraSpawn = false;
|
||||
|
||||
@@ -40,7 +40,6 @@ DynamicVehicleDamageHigh = 100; // Default: 100
|
||||
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
|
||||
dayz_fullMoonNights = true;
|
||||
|
||||
|
||||
//Load in compiled functions
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_code\init\variables.sqf"; //Initilize the Variables (IMPORTANT: Must happen very early)
|
||||
progressLoadingScreen 0.1;
|
||||
@@ -55,11 +54,41 @@ progressLoadingScreen 1.0;
|
||||
|
||||
"filmic" setToneMappingParams [0.153, 0.357, 0.231, 0.1573, 0.011, 3.750, 6, 4]; setToneMapping "Filmic";
|
||||
|
||||
/* BIS_Effects_* fixes from Dwarden */
|
||||
BIS_Effects_EH_Killed = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\killed.sqf";
|
||||
BIS_Effects_AirDestruction = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\AirDestruction.sqf";
|
||||
BIS_Effects_AirDestructionStage2 = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\BIS_Effects\AirDestructionStage2.sqf";
|
||||
|
||||
BIS_Effects_globalEvent = {
|
||||
BIS_effects_gepv = _this;
|
||||
publicVariable "BIS_effects_gepv";
|
||||
_this call BIS_Effects_startEvent;
|
||||
};
|
||||
|
||||
BIS_Effects_startEvent = {
|
||||
switch (_this select 0) do {
|
||||
case "AirDestruction": {
|
||||
[_this select 1] spawn BIS_Effects_AirDestruction;
|
||||
};
|
||||
case "AirDestructionStage2": {
|
||||
[_this select 1, _this select 2, _this select 3] spawn BIS_Effects_AirDestructionStage2;
|
||||
};
|
||||
case "Burn": {
|
||||
[_this select 1, _this select 2, _this select 3, false, true] spawn BIS_Effects_Burn;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
"BIS_effects_gepv" addPublicVariableEventHandler {
|
||||
(_this select 1) call BIS_Effects_startEvent;
|
||||
};
|
||||
|
||||
if (isServer) then {
|
||||
call compile preprocessFileLineNumbers "dynamic_vehicle.sqf"; //Compile vehicle configs
|
||||
call compile preprocessFileLineNumbers "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf";
|
||||
//Compile vehicle configs
|
||||
|
||||
// Add trader citys
|
||||
_nil = [] execVM "mission.sqf";
|
||||
_nil = [] execVM "\z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf";
|
||||
_serverMonitor = [] execVM "\z\addons\dayz_code\system\server_monitor.sqf";
|
||||
};
|
||||
|
||||
@@ -72,12 +101,11 @@ if (!isDedicated) then {
|
||||
//Run the player monitor
|
||||
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];
|
||||
_playerMonitor = [] execVM "\z\addons\dayz_code\system\player_monitor.sqf";
|
||||
_void = [] execVM "R3F_Realism\R3F_Realism_Init.sqf";
|
||||
|
||||
|
||||
//Lights
|
||||
//[0,0,true,true,true,58,280,600,[0.698, 0.556, 0.419],"Generator_DZ",0.1] execVM "\z\addons\dayz_code\compile\local_lights_init.sqf";
|
||||
|
||||
};
|
||||
#include "\z\addons\dayz_code\system\REsec.sqf"
|
||||
//Start Dynamic Weather
|
||||
execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";
|
||||
execVM "\z\addons\dayz_code\external\DynamicWeatherEffects.sqf";
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
/****************************************************************************
|
||||
Copyright (C) 2010 Team ~R3F~
|
||||
This program is free software under the terms of the GNU General Public License version 3.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
@authors team-r3f.org
|
||||
@version 1.00
|
||||
@date 20101006
|
||||
*****************************************************************************/
|
||||
|
||||
Language, English, French
|
||||
|
||||
#include "R3F_Realism\R3F_stringtable.csv"
|
||||
|
||||
|
Can't render this file because it contains an unexpected character in line 13 and column 10.
|
Reference in New Issue
Block a user