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Update configVariables.sqf
Add white and green border status icon options.
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@@ -29,7 +29,7 @@ if (!isDedicated) then {
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DZE_HumanityTargetDistance = 25; // Distance to show name tags (red for bandit, blue for hero, green for friend)
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DZE_HeartBeat = false; // Enable heartbeat sound when looking at bandit (<= -3000 humanity) up close
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DZE_RestrictSkins = []; // Clothes that players are not allowed to wear. i.e. ["Skin_GUE_Soldier_CO_DZ","Skin_GUE_Soldier_2_DZ"] etc.
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DZE_UI = "vanilla"; //"vanilla","epoch","dark" UI status icons style. Dark accommodates color blind people.
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DZE_UI = "vanilla"; //"vanilla","epoch","dark","WhiteBorders","GreenBorders" UI status icons style. Dark accommodates color blind people.
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DZE_VanillaUICombatIcon = true; //Display or hide combat UI icon if using DZE_UI = "vanilla"; otherwise it has no affect.
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timezoneswitch = 0; // Changes murderMenu times with this offset in hours.
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