add 2 new vars and fix up variable names

DZE_HeartBeat
DZE_UseBloodTypes
This commit is contained in:
icomrade
2016-03-01 00:23:14 -05:00
parent a3dac45061
commit bad0a2e461
28 changed files with 112 additions and 121 deletions

View File

@@ -24,7 +24,7 @@ sched_gui = {
};
// move this elsewhere, it deals with the menu
if (!isNull cursorTarget and !dayz_heartBeat) then {
if (!isNull cursorTarget and {!dayz_heartBeat} and {DZE_HeartBeat}) then {
if (alive cursorTarget) then {
cursorTarget spawn dayz_lowHumanity;
};