add 2 new vars and fix up variable names

DZE_HeartBeat
DZE_UseBloodTypes
This commit is contained in:
icomrade
2016-03-01 00:23:14 -05:00
parent a3dac45061
commit bad0a2e461
28 changed files with 112 additions and 121 deletions

View File

@@ -586,7 +586,7 @@ dayz_zombieTargetList = [
];
PVDZE_plr_Hit = [];
PVDZE_obj_Publish = []; //used for eventhandler to spawn a mirror of players tent
PVDZE_plr_HideBody = objNull;
PVCDZE_plr_HideBody = objNull;
dayz_selectedVault = objNull;
dayz_selectedDoor = objNull;
@@ -757,6 +757,12 @@ if(isNil "DZE_PlotPole") then {
if(isNil "DZE_maintainRange") then {
DZE_maintainRange = ((DZE_PlotPole select 0)+20);
};
if(isNil "DZE_HeartBeat") then {
DZE_HeartBeat = false;
};
if(isNil "DZE_UseBloodTypes") then {
DZE_UseBloodTypes = false;
};
if(isNil "dayz_presets") then { dayz_presets = "Vanilla"; };