add 2 new vars and fix up variable names

DZE_HeartBeat
DZE_UseBloodTypes
This commit is contained in:
icomrade
2016-03-01 00:23:14 -05:00
parent a3dac45061
commit bad0a2e461
28 changed files with 112 additions and 121 deletions

View File

@@ -589,7 +589,7 @@ if (!isDedicated) then {
private "_humanity";
_humanity = _unit getVariable["humanity",0];
dayz_heartBeat = true;
if (_humanity < -3000) then {
if (_humanity < -5000) then {
private "_delay";
_delay = ((10000 + _humanity) / 5500) + 0.3;
playSound "heartbeat_1";