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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
add 2 new vars and fix up variable names
DZE_HeartBeat DZE_UseBloodTypes
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@@ -82,14 +82,15 @@ _sfx = "tentpack";
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// Added Nutrition-Factor for work
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["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
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sleep 3;
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uisleep 3;
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PVDZ_obj_Destroy = [_objectID,_objectUID];
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publicVariableServer "PVDZ_obj_Destroy";
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_activatingPlayer = player;
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PVDZE_obj_Delete = [_objectID,_objectUID, _activatingPlayer];
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publicVariableServer "PVDZE_obj_Delete";
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//Send killed for object
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if (isServer) then {
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PVDZ_obj_Destroy call server_deleteObj;
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PVDZE_obj_Delete call server_deleteObj;
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} else {
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PVDZ_veh_Save = [_obj, "killed"];
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publicVariableServer "PVDZ_veh_Save";
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