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https://github.com/EpochModTeam/DayZ-Epoch.git
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add 2 new vars and fix up variable names
DZE_HeartBeat DZE_UseBloodTypes
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@@ -102,8 +102,8 @@ if (_infectionChance != 0 && {abs(_infectionChance) > random 1}) then
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//Publish messing
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player setVariable ["messing",[dayz_hunger,dayz_thirst,dayz_nutrition],false]; //No need to be sent to everyplayer
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PVDZ_serverStoreVar = [player,"messing",[dayz_hunger,dayz_thirst,dayz_nutrition]]; //update server side only
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publicVariableServer "PVDZ_serverStoreVar";
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PVDZE_serverStoreVar = [player,"messing",[dayz_hunger,dayz_thirst,dayz_nutrition]]; //update server side only
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publicVariableServer "PVDZE_serverStoreVar";
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//Play sound and alert zombies
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if (_sound != "") then
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