add 2 new vars and fix up variable names

DZE_HeartBeat
DZE_UseBloodTypes
This commit is contained in:
icomrade
2016-03-01 00:23:14 -05:00
parent a3dac45061
commit bad0a2e461
28 changed files with 112 additions and 121 deletions

View File

@@ -155,11 +155,12 @@ if (_proceed) then {
titleText [format["Dismantled, (%1).", (typeOf _object)], "PLAIN DOWN"];
PVDZ_obj_Destroy = [_objectID,_objectUID];
publicVariableServer "PVDZ_obj_Destroy";
_activatingPlayer = player;
PVDZE_obj_Delete = [_objectID,_objectUID, _activatingPlayer];
publicVariableServer "PVDZE_obj_Delete";
if (isServer) then {
PVDZ_obj_Destroy call server_deleteObj;
PVDZE_obj_Delete call server_deleteObj;
};
//Need to update for sanity no client should ever create or delete anything