add 2 new vars and fix up variable names

DZE_HeartBeat
DZE_UseBloodTypes
This commit is contained in:
icomrade
2016-03-01 00:23:14 -05:00
parent a3dac45061
commit bad0a2e461
28 changed files with 112 additions and 121 deletions

View File

@@ -58,8 +58,8 @@ if ((count _knifeArray > 0) and !_hasHarvested) then {
if (local _item) then {
[_item,_qty] spawn local_gutObject; //leave as spawn (sleeping in loops will work but can freeze the script)
} else {
PVDZE_plr_GutBody =[_item,_qty];
publicVariable "PVDZE_plr_GutBody";
PVCDZE_obj_GutBody =[_item,_qty];
publicVariable "PVCDZE_obj_GutBody";
//achievement system
if (!achievement_Gut) then {