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Remove duplicate "DZ_buildables"
DZ_buildables is already part of DZE_maintainClasses
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@@ -4,7 +4,7 @@ disableSerialization;
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_range = DZE_PlotPole select 0;
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_target = (([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15]) select 0;
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// Also count safes, lockboxes, vanilla buildables, tents and stashes against DZE_BuildingLimit
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_buildables = DZE_maintainClasses + DZE_LockableStorage + ["DZ_buildables","DZ_storage_base"];
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_buildables = DZE_maintainClasses + DZE_LockableStorage + ["DZ_storage_base"];
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_count = count (nearestObjects [_target,_buildables,_range]);
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_colour = "#ffffff";
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