Update compiles - 2 more files to do

fn_selfActions.sqf
player_updateGui.sqf
This commit is contained in:
icomrade
2016-02-29 00:26:12 -05:00
parent a83909b918
commit b96cd2d971
67 changed files with 3886 additions and 1212 deletions

View File

@@ -52,7 +52,7 @@ private ["_unit","_evType","_recordable","_inVehicle","_isPlayer","_isRocket","_
if (_distance < ((_dmgDistance / 2) + 1)) then {
//serious ballistic damage
if (_isPlayer) then {
_id = [] spawn player_death;
[_unit, "head_hit", 1.51, _firer, _ammo] call fnc_usec_damageHandler;
};
[_unit,4] call fnc_usec_damageUnconscious;
@@ -74,7 +74,7 @@ private ["_unit","_evType","_recordable","_inVehicle","_isPlayer","_isRocket","_
[20,45] call fnc_usec_pitchWhine; //Visual , Sound
// Dead
if (_isPlayer) then {
_id = [] spawn player_death;
[_unit, "head_hit", 1.51, _firer, _ammo] call fnc_usec_damageHandler;
};
[_unit,2] call fnc_usec_damageUnconscious;
};