mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Add broken vehicle parts
This commit is contained in:
@@ -105,4 +105,100 @@ class PartGlass : CA_Magazine
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};
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};
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};
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};
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class PartFueltankBroken : CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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model = "\dayz_equip\models\fueltank.p3d";
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picture = "\dayz_epoch_c\icons\vehicleparts\equip_fueltank_broken_ca";
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displayName = $STR_EPOCH_BROKEN_FUELTANK;
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descriptionShort = $STR_EPOCH_BROKEN_FUELTANK_DESC;
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class ItemActions
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{
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_212;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"PartGeneric",1}};
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input[] = {{"PartFueltankBroken",1}};
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};
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};
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};
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class PartWheelBroken : CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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model = "\dayz_equip\models\wheel.p3d";
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picture = "\dayz_epoch_c\icons\vehicleparts\equip_wheel_broken_ca.paa";
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displayName = $STR_EPOCH_BROKEN_CARWHEEL;
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descriptionShort = $STR_EPOCH_BROKEN_CARWHEEL_DESC;
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};
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class PartEngineBroken : CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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model = "\dayz_equip\models\engine.p3d";
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picture = "\dayz_epoch_c\icons\vehicleparts\equip_engine_broken_ca.paa";
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displayName = $STR_EPOCH_BROKEN_ENGINEPARTS;
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descriptionShort = $STR_EPOCH_BROKEN_ENGINEPARTS_DESC;
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class ItemActions
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{
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_212;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"PartGeneric",2}};
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input[] = {{"PartEngineBroken",1}};
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};
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};
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};
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class PartVRotorBroken : CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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model = "\dayz_equip\models\vrotor.p3d";
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picture = "\dayz_epoch_c\icons\vehicleparts\equip_vrotor_broken_ca.paa";
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displayName = $STR_EPOCH_BROKEN_ROTOR;
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descriptionShort = $STR_EPOCH_BROKEN_ROTOR_DESC;
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class ItemActions
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{
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_212;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemToolbox","ItemCrowbar"};
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output[] = {{"PartGeneric",3}};
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input[] = {{"PartVRotorBroken",1}};
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};
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};
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};
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class PartGlassBroken : CA_Magazine
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{
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scope = 2;
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count = 1;
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type = 256;
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model = "\dayz_equip\models\carglass.p3d";
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picture = "\dayz_epoch_c\icons\vehicleparts\equip_carglass_broken_CA.paa";
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displayName = $STR_EPOCH_BROKEN_GLASS;
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descriptionShort = $STR_EPOCH_BROKEN_GLASS_DESC;
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};
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// PartGeneric can be found under Items\Metal.hpp
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// PartGeneric can be found under Items\Metal.hpp
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@@ -25218,8 +25218,8 @@
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<Russian>Мешок с удобрениями. Используется для улучшения роста растений.</Russian>
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<Russian>Мешок с удобрениями. Используется для улучшения роста растений.</Russian>
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</Key>
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</Key>
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<Key ID="STR_CRAFT_NAME_PUMPKIN_SEED">
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<Key ID="STR_CRAFT_NAME_PUMPKIN_SEED">
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<English>Pumpkin Seed</English>
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<English>Bag of Pumpkin Seeds</English>
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<German>Kürbissamen</German>
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<German>Säckchen Kürbissamen</German>
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<Russian>Тыквенное семечко</Russian>
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<Russian>Тыквенное семечко</Russian>
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</Key>
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</Key>
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<Key ID="STR_CRAFT_DESC_PUMPKIN_SEED">
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<Key ID="STR_CRAFT_DESC_PUMPKIN_SEED">
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@@ -25238,13 +25238,13 @@
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<Russian>Полностью возделанная тыквенная грядка.</Russian>
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<Russian>Полностью возделанная тыквенная грядка.</Russian>
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</Key>
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</Key>
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<Key ID="STR_CRAFT_NAME_HEMP_SEED">
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<Key ID="STR_CRAFT_NAME_HEMP_SEED">
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<English>Hemp Seed</English>
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<English>Bag of Hemp Seeds</English>
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<German>Hanfsamen</German>
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<German>Säckchen Hanfsamen</German>
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<Russian>Конопляное семечко</Russian>
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<Russian>Конопляное семечко</Russian>
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</Key>
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</Key>
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<Key ID="STR_CRAFT_DESC_HEMP_SEED">
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<Key ID="STR_CRAFT_DESC_HEMP_SEED">
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<English>A single hemp seed.</English>
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<English>A few hemp seed.</English>
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<German>Ein einzelner Hanfsamen.</German>
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<German>Ein paar Hanfsamen.</German>
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<Russian>Одно конопляное семечко пригодное для посева.</Russian>
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<Russian>Одно конопляное семечко пригодное для посева.</Russian>
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</Key>
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</Key>
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<Key ID="STR_CRAFT_NAME_HEMP_PLANT">
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<Key ID="STR_CRAFT_NAME_HEMP_PLANT">
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@@ -31464,6 +31464,46 @@
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<English>Table</English>
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<English>Table</English>
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<German>Tisch</German>
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<German>Tisch</German>
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</Key>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_FUELTANK">
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<English>Broken Fueltank Parts</English>
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<German>Kaputte Treibstofftankteile</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_FUELTANK_DESC">
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<English>Broken Fueltank Parts that must be repaired.</English>
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<German>Kaputte Treibstofftankteile, welche repariert werden müssen.</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_CARWHEEL">
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<English>Broken Car Wheel</English>
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<German>Kaputter Reifen</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_CARWHEEL_DESC">
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<English>Broken Car Wheel that must be repaired.</English>
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<German>Kaputter Reifen, welcher repariert werden muss.</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_ENGINEPARTS">
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<English>Broken Engine Parts</English>
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<German>Kaputte Motorteile</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_ENGINEPARTS_DESC">
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<English>Broken Engine Parts that must be repaired.</English>
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<German>Kaputte Motorteile, welche repariert werden müssen.</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_GLASS">
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<English>Broken Windscreen Glass</English>
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<German>Kaputtes Autoglas</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_GLASS_DESC">
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<English>Broken Windscreen Glass that must be repaired.</English>
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<German>Kaputtes Autoglas, welches repariert werden muss.</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_ROTOR">
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<English>Broken Main Rotor Assembly</English>
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<German>Kaputtes Hauptrotorteile</German>
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</Key>
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<Key ID="STR_EPOCH_BROKEN_ROTOR_DESC">
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<English>Broken Main Rotor Assembly that must be repaired.</English>
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<German>Kaputte Hauptrotorteile, welche repariert werden müssen.</German>
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</Key>
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<!--Fix for missing strings from the buildings3.pbo, this is just a placeholder-->
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<!--Fix for missing strings from the buildings3.pbo, this is just a placeholder-->
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<Key ID="STR_FAL_Street_Sign">
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<Key ID="STR_FAL_Street_Sign">
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