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add friendly database persistence
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@@ -165,6 +165,9 @@ if (_characterID != "0") then {
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};
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_temp = round(_character getVariable ["temperature",100]);
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_currentState = [_currentWpn,_currentAnim,_temp];
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if(DZE_FriendlySaving) then {
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_currentState set [(count _currentState),(_character getVariable ["friendlyTo",[]])];
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};
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/*
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Everything is ready, now publish to HIVE
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*/
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