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add friendly database persistence
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@@ -1085,7 +1085,10 @@ class FSM
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" //Reload players state" \n
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" if (count _state > 2) then {" \n
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" dayz_temperatur = _state select 2;" \n
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" };" \n
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" }; " \n
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" if ((count _state > 3) and DZE_FriendlySaving) then {" \n
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" DZE_Friends = _state select 3;" \n
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" }; " \n
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"} else {" \n
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" _currentWpn = ""Makarov"";" \n
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" _currentAnim = ""aidlpercmstpsraswpstdnon_player_idlesteady02"";" \n
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