add friendly database persistence

This commit is contained in:
Zac Surplice
2013-10-29 03:48:31 +11:00
parent 6fdcede322
commit b8a5097a70
4 changed files with 13 additions and 1 deletions

View File

@@ -1085,7 +1085,10 @@ class FSM
" //Reload players state" \n
" if (count _state > 2) then {" \n
" dayz_temperatur = _state select 2;" \n
" };" \n
" }; " \n
" if ((count _state > 3) and DZE_FriendlySaving) then {" \n
" DZE_Friends = _state select 3;" \n
" }; " \n
"} else {" \n
" _currentWpn = ""Makarov"";" \n
" _currentAnim = ""aidlpercmstpsraswpstdnon_player_idlesteady02"";" \n

View File

@@ -15,6 +15,7 @@ _maxDistancePlayer = DZE_teleport select 3;
_maxDistanceVehicle = DZE_teleport select 4;
player setVariable ["temperature",dayz_temperatur,true];
player setVariable ["friendlyTo",DZE_Friends,true];
dayz_myLoad = (((count dayz_myBackpackMags) * 0.2) + (count dayz_myBackpackWpns)) + (((count dayz_myMagazines) * 0.1) + (count dayz_myWeapons * 0.5));