save buttons ...

This commit is contained in:
Florian Kinder
2014-01-31 20:44:15 +01:00
parent 02230b87c4
commit b8a32b43c9

View File

@@ -1742,38 +1742,6 @@ class CfgMagazines {
};
};
class Quiver : CA_Magazine
{
scope = public;
ammo = "WoodenArrow";
count = 6;
descriptionshort = "Small Quiver used with the Crossbow, Max arrows 6.";
displayname = "Quiver";
initSpeed = 150;
model = "\z\addons\dayz_communityassets\models\quiver";
picture = "\z\addons\dayz_communityassets\pictures\equip_quiver_ca.paa";
};
class WoodenArrow : CA_Magazine {
scope = public;
displayName = "Arrow"; //$STR_MAG_NAME_3;
model = "\dayz_weapons\models\bolt_gear";
picture = "\z\addons\dayz_communityassets\pictures\equip_warrow_ca.paa";
ammo = "WoodenArrow";
count = 1;
initSpeed = 150;
descriptionShort = "Arrow made out of wood, used with the Crossbow."; //$STR_MAG_DESC_3;
class ItemActions {
class ReloadMag {
text = "Combine into Quiver";
script = "spawn player_reloadMag;";
use[] = {"WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow","WoodenArrow"};
output[] = {"Quiver"};
};
};
};
// Food
#include "CfgMagazines\Food.hpp"
#include "CfgMagazines\DZE\Food.hpp"