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Save player and vehicle after trade
Also forgot to commit a change yesterday
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@@ -11,6 +11,7 @@ class AdvancedTrading
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{
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idd = 711197;
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onLoad = "uiNamespace setVariable ['AdvancedTrading', _this select 0]";
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onUnload = "player_forceSave; if (!isNull Z_vehicle) then {PVDZ_veh_Save = [Z_vehicle,'all']; publicVariable 'PVDZ_veh_Save';};";
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class Controls {
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class RscText_ATBackground1: ZSC_RscText
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{
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