diff --git a/SQF/dayz_code/compile/fn_selfActions.sqf b/SQF/dayz_code/compile/fn_selfActions.sqf index 43de6709b..878098c88 100644 --- a/SQF/dayz_code/compile/fn_selfActions.sqf +++ b/SQF/dayz_code/compile/fn_selfActions.sqf @@ -616,7 +616,7 @@ if (!isNull _cursorTarget && {!_inVehicle && !_isPZombie && _canDo && player dis }; //Allow owner to unlock vault - if (_isClose && !keypadCancel && {(_typeOfCursorTarget in DZE_LockedStorage) && {_characterID != "0"}}) then { + if (_isClose && !keypadCancel && {(_typeOfCursorTarget in (DZE_LockedStorage + DZE_UnLockedStorage)) && {_characterID != "0"}}) then { if (s_player_unlockvault < 0) then { local _combi = []; if (_typeOfCursorTarget in DZE_LockedStorage) then { @@ -1110,4 +1110,4 @@ if (_dogHandle > 0) then { }; //Monitor -player setVariable ["selfActions", diag_ticktime, false]; \ No newline at end of file +player setVariable ["selfActions", diag_ticktime, false];