Updated hilux config

This commit is contained in:
Florian Kinder
2014-02-14 17:42:31 +01:00
parent 1d60f7b1bb
commit b7166d3e29

View File

@@ -1,472 +1,233 @@
class hilux1_civil_1_open: Car
{
scope = 2;
faction = "CIV";
maxSpeed = 125;
side = 3;
model = "\ca\Wheeled\hilux1_civil_1_open";
picture = "\Ca\wheeled\data\ico\hilux1_civil_1_open_CA.paa";
Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
mapSize = 7;
typicalCargo[] = {};
crew = "";
displayName = "Off-road (tan)";
transportSoldier = 1;
driverAction = "Hilux_Driver";
class hilux1_civil_1_open;
class hilux1_civil_1_open_DZE: hilux1_civil_1_open {
terrainCoef = 2.5;
wheelCircumference = 2.532;
steerAheadPlan = 0.2;
cargoIsCoDriver[] = {1};
insideSoundCoef = 0.9;
soundGear[] = {"",0.000562341,1};
SoundGetIn[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.562341,1};
SoundGetOut[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.562341,1,30};
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",0.398107,1};
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",0.398107,1,250};
soundEngineOffInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",0.398107,1};
soundEngineOffExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",0.398107,1,250};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents
{
class AccelerationIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.177828,1};
limit = "0.7";
expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])";
};
class AccelerationOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.177828,1,250};
limit = "0.7";
expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])";
};
};
class Sounds: Sounds
{
class Engine: Engine
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1,300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,350};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.85])";
};
class IdleOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.354813,1,150};
frequency = "1";
volume = "camPos*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.125893,1,30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.0891251,1,30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-2",0.1,1,30};
frequency = "1";
volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
class EngineLowIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.8])";
};
class IdleIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.354813,1};
frequency = "1";
volume = "(1-camPos)*engineOn*(rpm factor[0.35, 0])";
};
class TiresRockIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.141254,1};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.316228,1};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement: Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
cargoAction[] = {"Hilux_Cargo01"};
hasGunner = 0;
class Turrets
{
};
class Damage
{
tex[] = {};
mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
};
hiddenSelections[] = {"Camo1"};
hiddenSelectionsTextures[] = {"\ca\wheeled\data\coyota_trup1.paa"};
class Library
{
libTextDesc = "Civil Car.";
};
rarityUrban = 0.8;
brakeDistance = 11;
upgradeVehicle[] = {"hilux1_civil_1_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
class hilux1_civil_2_covered: hilux1_civil_1_open
{
model = "\ca\Wheeled\hilux1_civil_2_covered";
faction = "CIV";
picture = "\Ca\wheeled\data\ico\hilux1_civil_2_covered_CA.paa";
Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
mapSize = 7;
typicalCargo[] = {};
crew = "";
class Damage
{
tex[] = {};
mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_addons.rvmat","ca\wheeled\data\detailmapy\coyota_addons.rvmat","ca\wheeled\data\detailmapy\coyota_addons_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
};
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
displayName = "Off-road (red)";
rarityUrban = 0.35;
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
class hilux1_civil_3_open: hilux1_civil_1_open
{
model = "\ca\Wheeled\hilux1_civil_3_open";
picture = "\Ca\wheeled\data\ico\hilux1_civil_3_open_CA.paa";
Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
mapSize = 7;
faction = "CIV";
typicalCargo[] = {};
crew = "";
displayName = "Off-road (white)";
class Damage
{
tex[] = {};
mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
};
hiddenSelections[] = {};
hiddenSelectionsTextures[] = {};
upgradeVehicle[] = {"hilux1_civil_3_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
class Upgrades {
ORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class hilux1_civil_2_covered;
class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered {
terrainCoef = 2.5;
class Upgrades {
ORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class hilux1_civil_3_open;
class hilux1_civil_3_open_DZE: hilux1_civil_3_open {
terrainCoef = 2.5;
class Upgrades {
ORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
// Performance 1
class hilux1_civil_1_open_DZE1: hilux1_civil_1_open
{
class hilux1_civil_1_open_DZE1: hilux1_civil_1_open_DZE {
maxspeed = 150; // max engine limit 125-130
terrainCoef = 2.5;
upgradeVehicle[] = {"hilux1_civil_1_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
terrainCoef = 1.8;
class Upgrades {
AVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered
{
};
class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered_DZE {
maxspeed = 150; // car 100
terrainCoef = 2.5;
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
terrainCoef = 1.8;
class Upgrades {
AVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
class hilux1_civil_3_open_DZE1: hilux1_civil_3_open
{
};
class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE {
maxspeed = 150; // car 100
terrainCoef = 2.5;
upgradeVehicle[] = {"hilux1_civil_3_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
terrainCoef = 1.8;
class Upgrades {
AVE[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
// Armor 2
class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1
{
class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 {
armor = 50; // car 20
upgradeVehicle[] = {"hilux1_civil_1_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel
{
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2
{
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3
{
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4
{
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
LRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
};
class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1
{
};
class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 {
armor = 50; // car 20
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel
{
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2
{
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3
{
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4
{
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
LRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
};
class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1
{
};
class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 {
armor = 50; // car 20
upgradeVehicle[] = {"hilux1_civil_3_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
{
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel
{
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel
{
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel
{
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel
{
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine
{
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1
{
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2
{
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3
{
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4
{
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
LRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
};
};
// Cargo 3
class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2
{
class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle[] = {"hilux1_civil_1_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
class Upgrades {
TNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2
{
};
class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
class Upgrades {
TNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2
{
};
class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle[] = {"hilux1_civil_3_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
class Upgrades {
TNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
// Fuel 4
class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3
{
class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 {
fuelCapacity = 210; // car 100
};
class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3
{
class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 {
fuelCapacity = 210; // car 100
};
class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3
{
class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 {
fuelCapacity = 210; // car 100
};