mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
Updated hilux config
This commit is contained in:
@@ -1,472 +1,233 @@
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class hilux1_civil_1_open: Car
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class hilux1_civil_1_open;
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{
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class hilux1_civil_1_open_DZE: hilux1_civil_1_open {
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scope = 2;
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faction = "CIV";
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maxSpeed = 125;
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side = 3;
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model = "\ca\Wheeled\hilux1_civil_1_open";
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picture = "\Ca\wheeled\data\ico\hilux1_civil_1_open_CA.paa";
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Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
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mapSize = 7;
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typicalCargo[] = {};
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crew = "";
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displayName = "Off-road (tan)";
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transportSoldier = 1;
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driverAction = "Hilux_Driver";
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terrainCoef = 2.5;
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terrainCoef = 2.5;
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wheelCircumference = 2.532;
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steerAheadPlan = 0.2;
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cargoIsCoDriver[] = {1};
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insideSoundCoef = 0.9;
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soundGear[] = {"",0.000562341,1};
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SoundGetIn[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.562341,1};
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SoundGetOut[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.562341,1,30};
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soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",0.398107,1};
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soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",0.398107,1,250};
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soundEngineOffInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",0.398107,1};
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soundEngineOffExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",0.398107,1,250};
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buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
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buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
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buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
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buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
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soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
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WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
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WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
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WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
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WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
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WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
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WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
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soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
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ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
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ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
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ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
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ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
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soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
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class SoundEvents
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{
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class AccelerationIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.177828,1};
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limit = "0.7";
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expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])";
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};
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class AccelerationOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.177828,1,250};
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limit = "0.7";
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expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])";
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};
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};
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class Sounds: Sounds
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{
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class Engine: Engine
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1,300};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.5]))";
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};
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class EngineHighOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,350};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "camPos*engineOn*(rpm factor[0.5, 0.85])";
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};
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class IdleOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.354813,1,150};
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frequency = "1";
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volume = "camPos*engineOn*(rpm factor[0.4, 0])";
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};
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class TiresRockOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,30};
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frequency = "1";
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volume = "camPos*rock*(speed factor[2, 20])";
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};
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class TiresSandOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,30};
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frequency = "1";
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volume = "camPos*sand*(speed factor[2, 20])";
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};
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class TiresGrassOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,30};
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frequency = "1";
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volume = "camPos*grass*(speed factor[2, 20])";
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};
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class TiresMudOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,30};
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frequency = "1";
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volume = "camPos*mud*(speed factor[2, 20])";
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};
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class TiresGravelOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.125893,1,30};
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frequency = "1";
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volume = "camPos*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltOut
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.0891251,1,30};
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frequency = "1";
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volume = "camPos*asphalt*(speed factor[2, 20])";
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};
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class NoiseOut
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-2",0.1,1,30};
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frequency = "1";
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volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
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};
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class EngineLowIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.5]))";
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};
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class EngineHighIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.8])";
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};
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class IdleIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.354813,1};
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frequency = "1";
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volume = "(1-camPos)*engineOn*(rpm factor[0.35, 0])";
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};
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class TiresRockIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*rock*(speed factor[2, 20])";
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};
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class TiresSandIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*sand*(speed factor[2, 20])";
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};
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class TiresGrassIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*grass*(speed factor[2, 20])";
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};
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class TiresMudIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*mud*(speed factor[2, 20])";
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};
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class TiresGravelIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.141254,1};
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frequency = "1";
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volume = "(1-camPos)*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltIn
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{
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1};
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frequency = "1";
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volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
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};
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class NoiseIn
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{
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sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.316228,1};
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frequency = "1";
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volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
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};
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class Movement: Movement
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{
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sound = "soundEnviron";
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frequency = "1";
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volume = "0";
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};
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};
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cargoAction[] = {"Hilux_Cargo01"};
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hasGunner = 0;
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class Turrets
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{
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};
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class Damage
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{
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tex[] = {};
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mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
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};
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hiddenSelections[] = {"Camo1"};
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hiddenSelectionsTextures[] = {"\ca\wheeled\data\coyota_trup1.paa"};
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class Library
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{
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libTextDesc = "Civil Car.";
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};
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rarityUrban = 0.8;
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brakeDistance = 11;
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upgradeVehicle[] = {"hilux1_civil_1_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
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};
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class hilux1_civil_2_covered: hilux1_civil_1_open
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{
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model = "\ca\Wheeled\hilux1_civil_2_covered";
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faction = "CIV";
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picture = "\Ca\wheeled\data\ico\hilux1_civil_2_covered_CA.paa";
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Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
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mapSize = 7;
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typicalCargo[] = {};
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crew = "";
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class Damage
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{
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tex[] = {};
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mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_addons.rvmat","ca\wheeled\data\detailmapy\coyota_addons.rvmat","ca\wheeled\data\detailmapy\coyota_addons_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
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};
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hiddenSelections[] = {};
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hiddenSelectionsTextures[] = {};
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displayName = "Off-road (red)";
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rarityUrban = 0.35;
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upgradeVehicle[] = {"hilux1_civil_2_covered_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
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};
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class hilux1_civil_3_open: hilux1_civil_1_open
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{
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model = "\ca\Wheeled\hilux1_civil_3_open";
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picture = "\Ca\wheeled\data\ico\hilux1_civil_3_open_CA.paa";
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Icon = "\Ca\wheeled\data\map_ico\icomap_hilux_CA.paa";
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mapSize = 7;
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faction = "CIV";
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typicalCargo[] = {};
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crew = "";
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displayName = "Off-road (white)";
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class Damage
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{
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tex[] = {};
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mat[] = {"ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1.rvmat","ca\wheeled\data\detailmapy\coyota_trup1_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola.rvmat","ca\wheeled\data\detailmapy\coyota_kola_destruct.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier.rvmat","ca\wheeled\data\detailmapy\coyota_interier_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
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};
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hiddenSelections[] = {};
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hiddenSelectionsTextures[] = {};
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upgradeVehicle[] = {"hilux1_civil_3_open_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
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};
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class Upgrades {
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ORP[] = {"hilux1_civil_1_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class hilux1_civil_2_covered;
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class hilux1_civil_2_covered_DZE: hilux1_civil_2_covered {
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terrainCoef = 2.5;
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class Upgrades {
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ORP[] = {"hilux1_civil_2_covered_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class hilux1_civil_3_open;
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class hilux1_civil_3_open_DZE: hilux1_civil_3_open {
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terrainCoef = 2.5;
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class Upgrades {
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||||||
|
ORP[] = {"hilux1_civil_3_open_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
// Performance 1
|
// Performance 1
|
||||||
class hilux1_civil_1_open_DZE1: hilux1_civil_1_open
|
class hilux1_civil_1_open_DZE1: hilux1_civil_1_open_DZE {
|
||||||
{
|
|
||||||
maxspeed = 150; // max engine limit 125-130
|
maxspeed = 150; // max engine limit 125-130
|
||||||
terrainCoef = 2.5;
|
terrainCoef = 1.8;
|
||||||
upgradeVehicle[] = {"hilux1_civil_1_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
|
||||||
|
class Upgrades {
|
||||||
|
AVE[] = {"hilux1_civil_1_open_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered
|
class hilux1_civil_2_covered_DZE1: hilux1_civil_2_covered_DZE {
|
||||||
{
|
|
||||||
maxspeed = 150; // car 100
|
maxspeed = 150; // car 100
|
||||||
terrainCoef = 2.5;
|
terrainCoef = 1.8;
|
||||||
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
|
||||||
|
class Upgrades {
|
||||||
|
AVE[] = {"hilux1_civil_2_covered_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
class hilux1_civil_3_open_DZE1: hilux1_civil_3_open
|
class hilux1_civil_3_open_DZE1: hilux1_civil_3_open_DZE {
|
||||||
{
|
|
||||||
maxspeed = 150; // car 100
|
maxspeed = 150; // car 100
|
||||||
terrainCoef = 2.5;
|
terrainCoef = 1.8;
|
||||||
upgradeVehicle[] = {"hilux1_civil_3_open_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
|
|
||||||
|
class Upgrades {
|
||||||
|
AVE[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Armor 2
|
// Armor 2
|
||||||
class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1
|
class hilux1_civil_1_open_DZE2: hilux1_civil_1_open_DZE1 {
|
||||||
{
|
|
||||||
armor = 50; // car 20
|
armor = 50; // car 20
|
||||||
upgradeVehicle[] = {"hilux1_civil_1_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
class HitPoints: HitPoints {
|
||||||
class HitPoints: HitPoints
|
class HitLFWheel: HitLFWheel {
|
||||||
{
|
|
||||||
class HitLFWheel: HitLFWheel
|
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitLBWheel: HitLBWheel
|
class HitLBWheel: HitLBWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitRFWheel: HitRFWheel
|
class HitRFWheel: HitRFWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitRBWheel: HitRBWheel
|
class HitRBWheel: HitRBWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitFuel
|
class HitFuel {
|
||||||
{
|
|
||||||
armor = 0.28;
|
armor = 0.28;
|
||||||
material = -1;
|
material = -1;
|
||||||
name = "palivo";
|
name = "palivo";
|
||||||
visual = "";
|
visual = "";
|
||||||
passThrough = 1;
|
passThrough = 1;
|
||||||
};
|
};
|
||||||
class HitEngine
|
class HitEngine {
|
||||||
{
|
|
||||||
armor = 1;
|
armor = 1;
|
||||||
material = -1;
|
material = -1;
|
||||||
name = "motor";
|
name = "motor";
|
||||||
visual = "";
|
visual = "";
|
||||||
passThrough = 1;
|
passThrough = 1;
|
||||||
};
|
};
|
||||||
class HitGlass1: HitGlass1
|
class HitGlass1: HitGlass1 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass2: HitGlass2
|
class HitGlass2: HitGlass2 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass3: HitGlass3
|
class HitGlass3: HitGlass3 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass4: HitGlass4
|
class HitGlass4: HitGlass4 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
LRK[] = {"hilux1_civil_1_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1
|
class hilux1_civil_2_covered_DZE2: hilux1_civil_2_covered_DZE1 {
|
||||||
{
|
|
||||||
armor = 50; // car 20
|
armor = 50; // car 20
|
||||||
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
class HitPoints: HitPoints {
|
||||||
class HitPoints: HitPoints
|
class HitLFWheel: HitLFWheel {
|
||||||
{
|
|
||||||
class HitLFWheel: HitLFWheel
|
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitLBWheel: HitLBWheel
|
class HitLBWheel: HitLBWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitRFWheel: HitRFWheel
|
class HitRFWheel: HitRFWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitRBWheel: HitRBWheel
|
class HitRBWheel: HitRBWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitFuel
|
class HitFuel {
|
||||||
{
|
|
||||||
armor = 0.28;
|
armor = 0.28;
|
||||||
material = -1;
|
material = -1;
|
||||||
name = "palivo";
|
name = "palivo";
|
||||||
visual = "";
|
visual = "";
|
||||||
passThrough = 1;
|
passThrough = 1;
|
||||||
};
|
};
|
||||||
class HitEngine
|
class HitEngine {
|
||||||
{
|
|
||||||
armor = 1;
|
armor = 1;
|
||||||
material = -1;
|
material = -1;
|
||||||
name = "motor";
|
name = "motor";
|
||||||
visual = "";
|
visual = "";
|
||||||
passThrough = 1;
|
passThrough = 1;
|
||||||
};
|
};
|
||||||
class HitGlass1: HitGlass1
|
class HitGlass1: HitGlass1 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass2: HitGlass2
|
class HitGlass2: HitGlass2 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass3: HitGlass3
|
class HitGlass3: HitGlass3 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass4: HitGlass4
|
class HitGlass4: HitGlass4 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
LRK[] = {"hilux1_civil_2_covered_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1
|
class hilux1_civil_3_open_DZE2: hilux1_civil_3_open_DZE1 {
|
||||||
{
|
|
||||||
armor = 50; // car 20
|
armor = 50; // car 20
|
||||||
upgradeVehicle[] = {"hilux1_civil_3_open_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
|
class HitPoints: HitPoints {
|
||||||
class HitPoints: HitPoints
|
class HitLFWheel: HitLFWheel {
|
||||||
{
|
|
||||||
class HitLFWheel: HitLFWheel
|
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitLBWheel: HitLBWheel
|
class HitLBWheel: HitLBWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitRFWheel: HitRFWheel
|
class HitRFWheel: HitRFWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitRBWheel: HitRBWheel
|
class HitRBWheel: HitRBWheel {
|
||||||
{
|
|
||||||
armor = 0.3;
|
armor = 0.3;
|
||||||
};
|
};
|
||||||
class HitFuel
|
class HitFuel {
|
||||||
{
|
|
||||||
armor = 0.28;
|
armor = 0.28;
|
||||||
material = -1;
|
material = -1;
|
||||||
name = "palivo";
|
name = "palivo";
|
||||||
visual = "";
|
visual = "";
|
||||||
passThrough = 1;
|
passThrough = 1;
|
||||||
};
|
};
|
||||||
class HitEngine
|
class HitEngine {
|
||||||
{
|
|
||||||
armor = 1;
|
armor = 1;
|
||||||
material = -1;
|
material = -1;
|
||||||
name = "motor";
|
name = "motor";
|
||||||
visual = "";
|
visual = "";
|
||||||
passThrough = 1;
|
passThrough = 1;
|
||||||
};
|
};
|
||||||
class HitGlass1: HitGlass1
|
class HitGlass1: HitGlass1 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass2: HitGlass2
|
class HitGlass2: HitGlass2 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass3: HitGlass3
|
class HitGlass3: HitGlass3 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
class HitGlass4: HitGlass4
|
class HitGlass4: HitGlass4 {
|
||||||
{
|
|
||||||
armor = 0.1;
|
armor = 0.1;
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class Upgrades {
|
||||||
|
LRK[] = {"hilux1_civil_3_open_DZE3",{},{{"ItemLRK",1},{"PartGeneric",2},{"ItemTent",1}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Cargo 3
|
// Cargo 3
|
||||||
class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2
|
class hilux1_civil_1_open_DZE3: hilux1_civil_1_open_DZE2 {
|
||||||
{
|
|
||||||
transportMaxWeapons = 20; // car 10
|
transportMaxWeapons = 20; // car 10
|
||||||
transportMaxMagazines = 100; // car 50
|
transportMaxMagazines = 100; // car 50
|
||||||
transportmaxbackpacks = 4; // car 2
|
transportmaxbackpacks = 4; // car 2
|
||||||
upgradeVehicle[] = {"hilux1_civil_1_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
|
class Upgrades {
|
||||||
|
TNK[] = {"hilux1_civil_1_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2
|
class hilux1_civil_2_covered_DZE3: hilux1_civil_2_covered_DZE2 {
|
||||||
{
|
|
||||||
transportMaxWeapons = 20; // car 10
|
transportMaxWeapons = 20; // car 10
|
||||||
transportMaxMagazines = 100; // car 50
|
transportMaxMagazines = 100; // car 50
|
||||||
transportmaxbackpacks = 4; // car 2
|
transportmaxbackpacks = 4; // car 2
|
||||||
upgradeVehicle[] = {"hilux1_civil_2_covered_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
|
class Upgrades {
|
||||||
|
TNK[] = {"hilux1_civil_2_covered_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2
|
class hilux1_civil_3_open_DZE3: hilux1_civil_3_open_DZE2 {
|
||||||
{
|
|
||||||
transportMaxWeapons = 20; // car 10
|
transportMaxWeapons = 20; // car 10
|
||||||
transportMaxMagazines = 100; // car 50
|
transportMaxMagazines = 100; // car 50
|
||||||
transportmaxbackpacks = 4; // car 2
|
transportmaxbackpacks = 4; // car 2
|
||||||
upgradeVehicle[] = {"hilux1_civil_3_open_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
||||||
|
class Upgrades {
|
||||||
|
TNK[] = {"hilux1_civil_3_open_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
||||||
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
// Fuel 4
|
// Fuel 4
|
||||||
class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3
|
class hilux1_civil_1_open_DZE4: hilux1_civil_1_open_DZE3 {
|
||||||
{
|
|
||||||
fuelCapacity = 210; // car 100
|
fuelCapacity = 210; // car 100
|
||||||
};
|
};
|
||||||
class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3
|
class hilux1_civil_2_covered_DZE4: hilux1_civil_2_covered_DZE3 {
|
||||||
{
|
|
||||||
fuelCapacity = 210; // car 100
|
fuelCapacity = 210; // car 100
|
||||||
};
|
};
|
||||||
class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3
|
class hilux1_civil_3_open_DZE4: hilux1_civil_3_open_DZE3 {
|
||||||
{
|
|
||||||
fuelCapacity = 210; // car 100
|
fuelCapacity = 210; // car 100
|
||||||
};
|
};
|
||||||
Reference in New Issue
Block a user