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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 12:12:34 +03:00
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@@ -1,29 +1,32 @@
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private ["_vehicle","_curFuel","_newFuel","_started","_finished","_animState","_isMedic","_location1","_location2","_abort","_canNameEmpty","_canSizeEmpty","_canTypeEmpty","_canName","_canSize","_configCanEmpty","_configVeh","_capacity","_nameText","_availableCansEmpty"];
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private ["_vehicle","_curFuel","_newFuel","_started","_finished","_animState","_isMedic","_location1","_location2","_abort","_canNameEmpty","_canSizeEmpty","_canTypeEmpty","_canName","_canSize","_configCanEmpty","_configVeh","_capacity","_nameText","_availableCansEmpty","_hasHose"];
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if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_98") , "PLAIN DOWN"] };
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DZE_ActionInProgress = true;
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player removeAction s_player_siphonfuel;
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_hasHose = "equip_hose" in magazines player;
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// Use target from addaction
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_vehicle = _this select 0;
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if (dayz_siphonFuelInProgress) exitWith { cutText [localize "str_siphon_inprogress", "PLAIN DOWN"] };
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if (!_hasHose) exitWith {cutText [localize "str_siphon_hose", "PLAIN DOWN"] };
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_PlayerNear = {isPlayer _x} count ((getPosATL _vehicle) nearEntities ["CAManBase", 10]) > 1;
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if (_PlayerNear) exitWith {cutText [localize "str_pickup_limit_5", "PLAIN DOWN"];};
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dayz_siphonFuelInProgress = true;
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_vehicle = _this select 3;
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_abort = false;
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// Static vehicle fuel information
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_configVeh = configFile >> "cfgVehicles" >> TypeOf(_vehicle);
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_capacity = getNumber(_configVeh >> "fuelCapacity");
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_nameText = getText(_configVeh >> "displayName");
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_isMan = _vehicle isKindOf "Man";
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_isAnimal = _vehicle isKindOf "Animal";
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_isZombie = _vehicle isKindOf "zZombie_base";
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_availableCansEmpty = ["ItemJerrycanEmpty","ItemFuelBarrelEmpty"];
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// _availableCans = ["ItemJerrycan","ItemFuelBarrel"];
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if (_isMan or _isAnimal or _isZombie) exitWith { cutText [localize "str_siphon_notvehicle", "PLAIN DOWN"] };
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// Loop to find containers that can could hold fuel && fill them
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// Loop to find containers that can could hold fuel and fill them
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{
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_configCanEmpty = configFile >> "CfgMagazines" >> _x;
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//diag_log format["Looking for: %1", _x];
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if(_x in _availableCansEmpty) then {
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//diag_log format["gas fuelQuantity config : %1", _x];
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if(_x in DayZ_fuelCansEmpty) then {
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// Get Empty can size
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_canNameEmpty = _x;
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_canSizeEmpty = getNumber(_configCanEmpty >> "fuelQuantity");
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@@ -34,28 +37,25 @@ _availableCansEmpty = ["ItemJerrycanEmpty","ItemFuelBarrelEmpty"];
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_canSize = getNumber(configFile >> "cfgMagazines" >> _canName >> "fuelQuantity");
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// is empty
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if(_canSizeEmpty == 0) then {
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//diag_log format["is empty fuelQuantity : %1", _x];
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if(_canSizeEmpty == 0) then {
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_curFuel = ((fuel _vehicle) * _capacity);
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_newFuel = (_curFuel - _canSize);
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// calculate new fuel
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_newFuel = (_newFuel / _capacity);
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if (_capacity == 0) then {
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_newFuel = 0;
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} else {
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_newFuel = (_newFuel / _capacity);
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};
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if (_newFuel > 0) then {
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cutText [format[(localize "str_epoch_player_133"),_canTypeEmpty], "PLAIN DOWN"];
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cutText [format [localize "str_siphon_preparing",_canTypeEmpty], "PLAIN DOWN"];
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_finished = false;
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// alert zombies
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[player,20,true,(getPosATL player)] spawn player_alertZombies;
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_finished = false;
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[player,20,true,(getPosATL player)] call player_alertZombies;
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if(!dayz_isSwimming) then {
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[1,1] call dayz_HungerThirst;
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// force animation
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player playActionNow "Medic";
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@@ -70,14 +70,14 @@ _availableCansEmpty = ["ItemJerrycanEmpty","ItemFuelBarrelEmpty"];
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if (_isMedic) then {
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_started = true;
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};
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if (_started && !_isMedic) then {
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if (_started and !_isMedic) then {
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r_doLoop = false;
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_finished = true;
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};
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if (r_interrupt) then {
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r_doLoop = false;
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};
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uiSleep 0.1;
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sleep 0.1;
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};
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r_doLoop = false;
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@@ -88,11 +88,10 @@ _availableCansEmpty = ["ItemJerrycanEmpty","ItemFuelBarrelEmpty"];
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player playActionNow "stop";
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};
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};
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} else {
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// Alternate method in water make sure player stays in one spot for 6 seconds
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_location1 = getPosATL player;
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uiSleep 6;
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sleep 6;
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_location2 = getPosATL player;
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if(_location1 distance _location2 < 3) then {
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_finished = true;
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@@ -100,19 +99,19 @@ _availableCansEmpty = ["ItemJerrycanEmpty","ItemFuelBarrelEmpty"];
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};
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if (_finished) then {
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// Get vehicle fuel levels again
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_curFuel = ((fuel _vehicle) * _capacity);
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_newFuel = (_curFuel - _canSize);
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// calculate minimum needed fuel
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_newFuel = (_newFuel / _capacity);
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if (_capacity == 0) then {
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_newFuel = 0;
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} else {
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_newFuel = (_newFuel / _capacity);
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};
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if (_newFuel > 0) then {
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if(([player,_canNameEmpty] call BIS_fnc_invRemove) == 1) then {
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/* PVS/PVC - Skaronator */
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if (local _vehicle) then {
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[_vehicle,_newFuel] call local_setFuel;
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} else {
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@@ -122,37 +121,37 @@ _availableCansEmpty = ["ItemJerrycanEmpty","ItemFuelBarrelEmpty"];
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// Play sound
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[player,"refuel",0,false] call dayz_zombieSpeak;
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// Add filled can
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player addMagazine _canName;
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cutText [format[(localize "str_epoch_player_171"),_nameText,_canSize], "PLAIN DOWN"];
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// Added Nutrition-Factor for work
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["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
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cutText [format [localize "str_siphon_drained",_nameText,_canSize], "PLAIN DOWN"];
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call fnc_usec_medic_removeActions;
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r_action = false;
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uiSleep 1;
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sleep 1;
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} else {
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_abort = true;
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};
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};
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} else {
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cutText [format[(localize "str_epoch_player_172"),_nameText], "PLAIN DOWN"];
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cutText [format [localize "str_siphon_notenough",_nameText], "PLAIN DOWN"];
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_abort = true;
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};
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};
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} else {
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cutText [(localize "str_epoch_player_35") , "PLAIN DOWN"];
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cutText [localize "str_siphon_canceled", "PLAIN DOWN"];
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_abort = true;
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};
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};
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} else {
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cutText [format[(localize "str_epoch_player_172"),_nameText], "PLAIN DOWN"];
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cutText [format [localize "str_siphon_notenough",_nameText], "PLAIN DOWN"];
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_abort = true;
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};
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};
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};
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};
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};
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// exit if abort flag was set
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if(_abort) exitWith {};
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} forEach magazines player;
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} count magazines player;
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DZE_ActionInProgress = false;
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dayz_siphonFuelInProgress = false;
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