Actions Done

This commit is contained in:
icomrade
2016-02-29 10:45:53 -05:00
parent a47c3dc137
commit b667d01c1c
27 changed files with 1958 additions and 1094 deletions

View File

@@ -1,151 +1,84 @@
private ["_vehicle","_curFuel","_newFuel","_started","_finished","_animState","_isMedic","_location1","_location2","_abort","_canName","_canSize","_configCan","_configVeh","_capacity","_nameText","_availableCans","_canText"];
private["_vehicle","_canSize","_configVeh","_capacity","_nameType","_curFuel","_newFuel","_dis","_sfx","_fueling"];
if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_24") , "PLAIN DOWN"] };
DZE_ActionInProgress = true;
// Use target from addaction
_vehicle = _this select 0;
_vehicle = cursorTarget;
_array = _this select 3;
_cantype = _array select 0;
_canSize = getNumber(configFile >> "cfgMagazines" >> _cantype >> "fuelQuantity");
_emptycan = getText(configFile >> "cfgMagazines" >> _cantype >> "emptycan");
_configVeh = configFile >> "cfgVehicles" >> TypeOf(_vehicle);
_capacity = getNumber(_configVeh >> "fuelCapacity");
_nameType = getText(_configVeh >> "displayName");
_curFuel = ((fuel _vehicle) * _capacity);
_newFuel = (_curFuel + _canSize);
_fueling = player getVariable ["fueling",false];
_isMan = _vehicle isKindOf "Man";
_isAnimal = _vehicle isKindOf "Animal";
_isZombie = _vehicle isKindOf "zZombie_base";
_abort = false;
if (_isMan or _isAnimal or _isZombie) exitWith {DZE_ActionInProgress = false; cutText [localize "str_refuel_notvehicle", "PLAIN DOWN"] };
if (fuel _vehicle == 1) exitwith {DZE_ActionInProgress = false;};
// Static vehicle fuel information
_configVeh = configFile >> "cfgVehicles" >> TypeOf(_vehicle);
_capacity = getNumber(_configVeh >> "fuelCapacity");
_nameText = getText(_configVeh >> "displayName");
player removeAction s_player_fillfuel + _capacity;
// _availableCansEmpty = ["ItemJerrycanEmpty","ItemFuelBarrelEmpty"];
_availableCans = ["ItemJerrycan","ItemFuelBarrel"];
a_player_jerryfilling = true;
player setVariable ["fueling", true];
// Loop to find containers that can could hold fuel && fill them
{
_configCan = configFile >> "CfgMagazines" >> _x;
if (!_fueling) then {
[player] allowGetIn false;
if(_x in _availableCans) then {
// Get full can size
_canName = _x;
_canSize = getNumber(_configCan >> "fuelQuantity");
_canText = getText(_configCan >> "displayName");
_curFuel = ((fuel _vehicle) * _capacity);
_newFuel = (_curFuel + _canSize);
if (_newFuel > _capacity) then {_newFuel = _capacity};
_newFuel = (_newFuel / _capacity);
if (_newFuel <= _capacity) then {
player removeMagazine _cantype;
player addMagazine _emptycan;
player playActionNow "Medic";
// calculate new fuel
_newFuel = (_newFuel / _capacity);
_dis=5;
_sfx = "refuel";
[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
[player,_dis,true,(getPosATL player)] call player_alertZombies;
//diag_log ("refuel check: " + str(_newFuel) + " / " + str(_capacity));
// Added Nutrition-Factor for work
["Working",0,[20,40,15,0]] call dayz_NutritionSystem;
cutText [format[(localize "str_epoch_player_160"),_canText], "PLAIN DOWN"];
// alert zombies
[player,20,true,(getPosATL player)] spawn player_alertZombies;
_finished = false;
if(!dayz_isSwimming) then {
[1,1] call dayz_HungerThirst;
// force animation
player playActionNow "Medic";
r_interrupt = false;
_animState = animationState player;
r_doLoop = true;
_started = false;
while {r_doLoop} do {
_animState = animationState player;
_isMedic = ["medic",_animState] call fnc_inString;
if (_isMedic) then {
_started = true;
};
if (_started && !_isMedic) then {
r_doLoop = false;
_finished = true;
};
if (r_interrupt) then {
r_doLoop = false;
};
if (vehicle player != player) then {
r_doLoop = false;
};
uiSleep 0.1;
};
r_doLoop = false;
if(!_finished) then {
r_interrupt = false;
if (vehicle player == player) then {
[objNull, player, rSwitchMove,""] call RE;
player playActionNow "stop";
};
};
} else {
// Alternate method in water make sure player stays in one spot for 6 seconds
_location1 = getPosATL player;
uiSleep 6;
_location2 = getPosATL player;
if(_location1 distance _location2 < 3) then {
_finished = true;
};
};
if (_finished) then {
// Get vehicle fuel levels again
_curFuel = ((fuel _vehicle) * _capacity);
_newFuel = (_curFuel + _canSize);
if (_newFuel <= _capacity) then {
// calculate minimum needed fuel
_newFuel = (_newFuel / _capacity);
if(([player,_canName] call BIS_fnc_invRemove) == 1) then {
/* PVS/PVC - Skaronator */
if (local _vehicle) then {
[_vehicle,_newFuel] call local_setFuel;
} else {
PVDZE_send = [_vehicle,"SFuel",[_vehicle,_newFuel]];
publicVariableServer "PVDZE_send";
};
// Play sound
[player,"refuel",0,false] call dayz_zombieSpeak;
player addMagazine _canName+"Empty";
cutText [format[localize "str_player_05",_nameText,_canSize], "PLAIN DOWN"];
call fnc_usec_medic_removeActions;
r_action = false;
uiSleep 1;
} else {
_abort = true;
};
} else {
cutText [format[(localize "str_epoch_player_161"),_nameText], "PLAIN DOWN"];
_abort = true;
};
} else {
cutText [(localize "str_epoch_player_87") , "PLAIN DOWN"];
_abort = true;
};
} else {
cutText [format[(localize "str_epoch_player_161"),_nameText], "PLAIN DOWN"];
_abort = true;
};
r_doLoop = true;
_started = false;
_finished = false;
while {r_doLoop} do {
_animState = animationState player;
_isRefuel = ["medic",_animState] call fnc_inString;
if (_isRefuel or dayz_isSwimming) then {
_started = true;
};
if (_started and !_isRefuel) then {
r_doLoop = false;
_finished = true;
};
uisleep 0.1;
};
// exit if abort flag was set
if(_abort) exitWith {};
r_doLoop = false;
} count magazines player;
if (_finished) then {
if (local _vehicle) then {
[_vehicle,_newFuel] call local_setFuel;
} else {
PVDZE_send = [_vehicle,"SFuel",[_vehicle,_newFuel]];
publicVariableServer "PVDZE_send";
};
DZE_ActionInProgress = false;
cutText [format [localize "str_player_05",_nameType,_canSize], "PLAIN DOWN"];
uisleep 1;
call fnc_usec_medic_removeActions;
};
[player] allowGetIn true;
} else {
cutText [localize "str_refuel_fail","PLAIN DOWN"];
};
a_player_jerryfilling = false;
r_action = false;
player setVariable ["fueling", false];
DZE_ActionInProgress = false;