diff --git a/SQF/dayz_code/system/player_spawn_2.sqf b/SQF/dayz_code/system/player_spawn_2.sqf index 21a54f6a8..cb26536aa 100644 --- a/SQF/dayz_code/system/player_spawn_2.sqf +++ b/SQF/dayz_code/system/player_spawn_2.sqf @@ -52,18 +52,6 @@ while {true} do { dayz_mylastPos = _mylastPos; dayz_areaAffect = _size; - //CheckVehicle - /* - if (_refObj != player) then { - _isSync =_refObj getVariable ["ObjectID",0] > 0; - if (!_isSync) then { - _veh allowDamage true; - _veh setDamage 1; - player setDamage 1; - }; - }; - */ - if (_speed > 0.1) then { _timeOut = _timeOut + 1; }; @@ -78,11 +66,6 @@ while {true} do { }; }; - //Has infection? - //if (r_player_infected) then { - // [player,"cough",8,false] call dayz_zombieSpeak; - //}; - //Record Check _lastUpdate = time - dayZ_lastPlayerUpdate; if (_lastUpdate > 8) then {