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added PVDZE_ to player%1 variable to filter better
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@@ -11,7 +11,7 @@ if (isNil "_playerObj") then {
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diag_log format["nil player object attempting PV, :%1", _this];
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// fall back to using PV for now so we have a better chance at finding the player
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_playerObj = call compile format["player%1",_playerUID];
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_playerObj = call compile format["PVDZE_player%1",_playerUID];
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};
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if (isNil "_playerObj") exitWith {
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