added PVDZE_ to player%1 variable to filter better

This commit is contained in:
[VB]AWOL
2014-01-26 12:16:13 -06:00
parent b551a6f343
commit b508bde202
4 changed files with 124 additions and 4 deletions

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@@ -1066,8 +1066,8 @@ class FSM
"" \n
"//Select Weapon" \n
"// Desc: select default weapon & handle multiple muzzles" \n
"_playerObjName = format[""player%1"",_playerUID];" \n
"call compile format[""player%1 = player;"",_playerUID];" \n
"_playerObjName = format[""PVDZE_player%1"",_playerUID];" \n
"call compile format[""PVDZE_player%1 = player;"",_playerUID];" \n
"////diag_log (format[""player%1 = player"",_playerUID]);" \n
"publicVariableServer _playerObjName;" \n
"" \n