From b4ad50bf8fa9bfecdec7796885ef01fe95a0ff09 Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Fri, 16 Sep 2016 12:27:32 -0400 Subject: [PATCH] Add comment about grass height --- Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf | 3 +-- .../MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf | 3 +-- .../MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf | 3 +-- Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf | 3 +-- 23 files changed, 23 insertions(+), 46 deletions(-) diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf index 6c177fdb9..cb632163f 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\takistan.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf index 2cf24077d..820be30b3 100644 --- a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\mountains_acr.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index 2a44e63ce..48bf5600a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus11.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf index e68de4333..c9f3e56ae 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\isladuala.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index e090e76ca..f55c4a5ef 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\tavi.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf index 01e6fe422..77afd4f38 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\namalsk.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf index 2bc418ef6..29d09f76a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\panthera2.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf index 478470ecc..6f21ff383 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\chernarus17.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf index 7ea640752..6c79256c8 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fdf_isle1_a.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf index e8d5f8e7a..9c38f52df 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\utes.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf index a0978d6a7..696ce5fff 100644 --- a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\fapovo.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf index 2e97f57e9..2be5c354f 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\caribou.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf index 4ae3eeeb2..7ed531f30 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\smd_sahrani_a2.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf index 6fd653044..160f4d766 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\cmr_ovaron.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf index 56271b22b..d9db50da0 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\napf.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf index e86859dae..ddc3b4411 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf index 5bd554fde..28d645dfa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -107,7 +106,7 @@ call compile preprocessFileLineNumbers "custom\compiles.sqf"; //Compile custom c call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\sauerland.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf index 7a98db2bd..f04b1bfaa 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\shapur_baf.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf index 27d02fbcb..ab4a8c7bc 100644 --- a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\zargabad.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf index e28d2450f..e46a9d519 100644 --- a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\bootcamp_acr.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf index 0ac3d933c..57525e32b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\lingor.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf index 601aff28e..48664c067 100644 --- a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\provinggrounds_pmc.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf"; diff --git a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf index 108aabc6a..143fcec99 100644 --- a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf @@ -73,7 +73,6 @@ EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any"," // EPOCH CONFIG VARIABLES END // -// DO NOT EDIT BELOW HERE // diag_log 'dayz_preloadFinished reset'; dayz_preloadFinished=nil; onPreloadStarted "diag_log [diag_tickTime,'onPreloadStarted']; dayz_preloadFinished = false;"; @@ -106,7 +105,7 @@ call compile preprocessFileLineNumbers "server_traders.sqf"; call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\mission\woodland_acr.sqf"; //Add trader city objects locally on each machine early initialized = true; -setTerrainGrid 25; +setTerrainGrid 25; //grass height (50=very low, 25=normal, 12.5=very high) if (dayz_REsec == 1) then {call compile preprocessFileLineNumbers "\z\addons\dayz_code\system\REsec.sqf";}; execVM "\z\addons\dayz_code\system\DynamicWeatherEffects.sqf";